...Mario Party 8, despite being on the Wii, is almost identical in terms of presentation and scope of the previous installments. It's still a hyper cute, turn-based board game where Mario characters attempt to collect stars, beating out other denizens of the mushroom kingdom. The highlight of these matches comes from the minigames, which have always been the main draw of the Mario Party series. And they're back in full force, with tons of varieties, ranging from 1-on-3, 2-on-2 or free for all battles...
...In the end, Mario Party 8 is a fine choice if you loved the first 7 entries and are dying for more. If you're looking for a change, though, 8 barely offers it in the form of basic motion controls. Other than that, this is kiddie fodder, through and through.
More Funny Games News
PS2: Final Fantasy VII Dirge of Cerberus preview FunnyGames, September 5, 2006...After a variety of lackluster games, Square-Enix must have decided that it was time to try a daring merger. And since they probably had some extra Advent Children FMV lying around, it made sense to dive even deeper into the now eight year-old Final Fantasy VII cash cow. A few tie-ins and cameos later and we have got Dirge of Cerberus: Final Fantasy VII, a first/third-person RPG action mash-up starring Vincent Valentine, a somewhat peripheral character from the original game.
...And after clocking a good ten hours of Dirge, at least four of which were spent watching cutscenes, I'm done with it. Square-Enix makes quality RPGs and pretty FMV, and I hope they are content to bow gracefully out of genres they obviously have little reason to meddle in. Leave the emo-shooters to Dante and just peep Advent Children again if you need a fix.
Read full preview at:
www.gamerevolution.com
Tower Defence FunnyGames, March 26, 2008Tower Defence is based on the populat Warcraft 3 (Element Tower Defence) and the Starcraft (Turret Defence) gameplay.
The object of the
Tower Defence game is to prevent the hordes (called waves) of monsters from getting to the castle by building element towers near the path.
Your menu is located at the bottom of your gamescreen. You can choose from a number of different elements to build towers from. When you click on a tower that has been built, the build menu becomes an upgrade menu, allowing you to make your defence towers even stronger.
The monsters will appear (spawn) every 20 seconds or you could press the spacebar to speed up the spawn. The health of the monsters will be miltiplied by 1.25 in every new wave. If your
defence towers fail to kill the monsters and they get into the castle, a cavillian of your castle will die. The game is over When all your civillians die.
Every
tower defence game experience is different every time you play depending on element, positions and upgrades your choose for you
defence towers.
Roman Sanine (creator of
tower defence) scored 90. Are you able to get a higher score?
Here is the classic version:
Play Tower Defence
In this version there is a "tower range" variable, the flower tower is a bit slower to attack and all known bugs are solved.
More versions:
Play Tower Defence 2
Play Tower Defense
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