GameDailyBiz has a piece up looking at what episodic content is, and what it means to the future of the games industry. From the article: "
More Funny Games News
Dead Rising Review FunnyGames, August 14, 2006We finally got one. Finally. Yes, there is now a zombie video game in the stores that lives up to the classic zombie horror flicks. The developers at Capcom insist via a disclaimer on the front of Dead Rising's box that no, legendary horror filmmaker George A. Romero was not a part of this project, nor does this title have anything official to do with his seminal zombie movie Dawn of the Dead. Why even bother? Well, there are some very conspicuous similarities here: zombies in a mall, people getting eaten, that sort of thing. But if this game needs a disclaimer, then don't World of Warcraft developers Blizzard Entertainment need one disclaiming any perceived similarity to J.R.R. Tolkien's The Lord of the Rings? Or what about the hundreds of books, shows, movies, and games that borrow from popular culture? ...
Read full review at:
www.atomicgamer.com
Wolfenstein Preview FunnyGames, August 4, 2008Wolfenstein is being created for simultaneous release on the PC, PS3, and 360 - previously, id as well as other PC-centric developers have moved away from their home platform and towards consoles, citing piracy as well as difficulty with sales overall as the reason. Some thought that meant that id was abandoning the PC altogether or intended on tossing together a sloppy console-like port as an afterthought, but if Wolfenstein is the standard that they're setting for themselves, I don't think we have much to worry about. id's own Kevin Cloud said that his home platform is still the PC and his playtesting sessions with this game take place on PC. For the demo I saw it on the 360, but Raven's Eric Biessman said that they could have brought the PC version too except that they didn't feel like bringing a gaming-based desktop PC with them on the plane, and that the 360 is more portable in that regard.
pressed on, though, and asked about the game engine - it's based originally on the Quake 4 engine but in the four years since that was released, Raven's changed the engine enough for Wolfenstein that it's pretty much separate technology by now. I also expressed doubts about what kind of a PC release we'd get when consoles have to be...>>
Read full preview at:
www.atomicgamer.com
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