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Funny News: Unreal Tournament 2007

July 26, 2006: Unreal Tournament 2007

Not that we were the least bit worried that we'd seen the last of Unreal Tournament, but finally seeing the next game in the franchise up and running really set our hearts aflutter. Along with the updated name come a brand new engine, new game modes, new weapons, new characters, and plenty more ways to blow up your friends...

...When we last saw Unreal Tournament 2007, it was looking pretty damn slick. Smooth graphics, tons of explosions, nifty new weapons. We had very little qualms with the game. Over the past year, it's clear that a lot more work has gone into the game, as it's looking better than ever...

Read full story at: www.ugo.com

More Funny Games News

Super Bowl of gaming info FunnyGames, April 10, 2007
The World Cyber Games, known to many as the Super Bowl of gaming, has recently revealed some details regarding the upcoming tournament in Seattle. Specifically we now know what gamers the world over will have to tool up in if they're going to have a chance.

12 games have been selected for this year's WCG, ranging from 1v1 StarCraft and FIFA 07, to 5v5 Counter-strike and 4v4 Gears of War...

Read full story at: www.ugo.com
A History of Racing Video Games FunnyGames, June 12, 2006
It all begins with Pole Position. It was 1982 and, along with Mr. And Mrs. Pac Man and the Space Invaders, this seminal arcade racer was a major player in the early days of the video arcade. There were other racing games before it, but Pole Position looked and played like nothing else. The graphics were the clincher. There wasn't much to work with back then, but the Indy cars resembled actual automobiles, and the Fuji racetrack featured billboards, grass fields and majestic mountains rising up from the horizon...oh, and other cars, which weren't a given in early racing games. It was this attempt at realism that made Pole Position one of the biggest cash cows, or should we say "coin cows" (HAR!) of the early video arcades.

Namco, the game's creators released Pole Position in Japan first and distributed it throughout arcades across the globe, but Atari had the rights to the phenom in the States. The biggest difference between the International version of the game and the U.S. counterpart is the "Prepare to qualify" computer...

Read full story at: www.ugo.com
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