Super Mario Galaxy - Wii preview


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Funny News: Super Mario Galaxy - Wii preview

August 7, 2006: Super Mario Galaxy - Wii preview

...We don't know much about the back story yet. Heck, even 'Super Mario Galaxy' is just a working title, and with Nintendo's recent working title track record, expect a much less compelling moniker to grace the final game. Is the word Galaxy too threatening for us terrestrial types?...

...Even simple Mario jumping is a little different, since (so far) there aren't a whole lot of walls and barriers. Instead of the 3D worlds of Mario 64 and Sunshine, Galaxy's planets are largely open spaces with some occasional stuff to climb on - more like the 2D worlds of classic Mario, in other words...

...'Fresh' is a word I love to apply to a twenty year-old franchise. It's a bit early to proclaim that Super Mario Galaxy will be Mario's Metroid Prime, but no other game has done as much to sell me on the Wii as Mario's, still sexy after all these years..

Read full preview at: www.gamerevolution.com

More Funny Games News

Japan game charts July FunnyGames, July 8, 2006
Despite its title, New Super Mario Bros. was a return to Nintendo's roots, a throwback to the 2D side-scrolling fare of the classic Mario titles. New Super Mario Bros. also proved a return to popular form this week in Japan, where it reclaimed the No. 1 spot atop the country's top-selling games for the week of June 26 to July 2, according to data from Media Create.

The charts, which spell out the best-selling games of the week, reflected Japanese gamers' strong affection for the Nintendo DS and Sony PlayStation 2. Newcomer Boku no Natsuyasumi Portable for the PSP was the lone anomaly in the top 10, at No. 8.

Meanwhile, Square-Enix's role-player Valkyrie Profile 2: Silmeria, which held the top spot in last week's charts, fell three spots to fourth. A new entry on the PlayStation 2, Super Dragon Ball Z, took second...

Read full story: www.gamespot.com
Legend of Zelda: Twilight Princess reviewed FunnyGames, November 27, 2006
Way back in 1987, a fat little boy (or possibly an elf) in a floppy green hat picked up his wooden sword, and went off to save Princess Zelda. It was an enormous, revolutionary game that created the Action/RPG genre all by itself. I was only a lad myself at the time, but if I had been a video game critic back then I would have given it an...

...You must solve lots of classic Zelda style puzzles, lighting torches to open doors, burning spider webs that block your path, blowing up boulders with your bombs, shooting out the right bits with your bow, and using your chain shot to reach areas you couldn't before. Sound familiar? That's because it is, but it's still good fun, and Twilight Princess Zelda maintains a respectable level of challenge, without ever being frustrating or getting you lost...

Read full Zelda Twilight Princess review at: www.gamerevolution.com
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