was universally hailed as an innovative switch-up in gaming prior to its launch, and frustrated critics referred to it as a toy once they'd had a chance to see the depth of the title's gameplay. The design of the sequel,
, seems to be a deliberate response to the denouncements leveled at the original game. The result is a more traditional, less open-ended RTS with some identity issues. Despite that, being a god still has as much appeal as it did back in the days of Populous. Read on for impressions of Molyneux's marriage of Nintendogs and Age of Empire:
More Funny Games News
Super Mario Party 8 Review FunnyGames, July 9, 2007...Mario Party 8, despite being on the Wii, is almost identical in terms of presentation and scope of the previous installments. It's still a hyper cute, turn-based board game where Mario characters attempt to collect stars, beating out other denizens of the mushroom kingdom. The highlight of these matches comes from the minigames, which have always been the main draw of the Mario Party series. And they're back in full force, with tons of varieties, ranging from 1-on-3, 2-on-2 or free for all battles...
...In the end, Mario Party 8 is a fine choice if you loved the first 7 entries and are dying for more. If you're looking for a change, though, 8 barely offers it in the form of basic motion controls. Other than that, this is kiddie fodder, through and through.
Read complete review at:
www.ugo.com
Super Paper Mario Review FunnyGames, April 23, 2007The Paper Mario games are reminders that as far as we come with graphics and technology, the value of simple gameplay and a little heart has never changed. Even though it is shed most of its predecessors RPG elements, Super Paper Mario really shines as an end-all 2D platforming game - it breaks every kind of dimension, it is a classic world you can prod and spin and reshape.
Mario saving the universe is just one storyline; there are star-crossed lovers, backstabbers and best friends. Intelligent Systems has created a wonderful Mario world where our mute hero struggles with more self-absorbed morons than Goombas or Koopas. Merlon, Merlee and some of the other second-string characters from Paper Mario: The Thousand-Year Door return to guide you from 2D to 3D, from cretaceous worlds to outer space and back...
Read full preview at:
www.gamerevolution.com
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