...Just like in a real pinball arcade, there is not much to do in Pinball: Hall of Fame besides walking up and down the halls and picking your table of choice. Only this time, you don’t have to put your quarter on the rim of the machine to stake your claim. For a change of pace, you can enter a Pinball tournament or take on the Williams challenge, tackling table after blinker-bedazzled table as you strive to beat the ever more difficult goal scores. Essentially, though, it is just more pinball playing. As an extra, you can view the flyers sent to tantalize arcade owners with the money they would make from all the greasy little teenagers plunking their quarters into the bright and shiny boxes of the likes of "Taxi" and "Sorcerer"...
More Funny Games News
Alone in the Dark Review FunnyGames, July 14, 2008Many gamers are going to buy Eden Studios' Alone in the Dark and instantly take a liking to the game's all together different approach. The episodic format, the highly stylized cinematic set pieces, the HUD-free presentation, the first/third person gameplay, the 1:1 analog controls for two-handed weapons... there's a lot of forward-thinking stuff to latch on to. However, no matter how enthusiastic the gamer, all will eventually be given pause. Maybe it's a car getting inexplicably lodged in some invisible part of the environment. Maybe it's a needless death because the camera didn't catch up to the action quickly enough. Maybe, just maybe, the game will even crash and take with it any progress you've made in an episode. These problems will occur, and then most will pop up again. In the end, the gamer will ...
Read full review at:
www.ugo.com
Black and White 2 Review FunnyGames, October 25, 2005Peter Molyneux's
Black and White was universally hailed as an innovative switch-up in gaming prior to its launch, and frustrated critics referred to it as a toy once they'd had a chance to see the depth of the title's gameplay. The design of the sequel,
Black and White 2, seems to be a deliberate response to the denouncements leveled at the original game. The result is a more traditional, less open-ended RTS with some identity issues. Despite that, being a god still has as much appeal as it did back in the days of Populous. Read on for impressions of Molyneux's marriage of Nintendogs and Age of Empire:
Black and White 2.
Read full story at:
www.slashdot.org
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