Ridge Racer 7 racing game introduces some great new additions that make this the most significant update Namco's arcade-style racing game series has seen in years.
Bad: Most of the game's tracks appeared in Ridge Racer 6; gameplay won't be intuitive to those unfamiliar with the series.
Good: Great frame rate leads to a fast sense of speed; team-based online racing modes are neat and innovative; car customization and slipstreaming add new depth to the series.
...Ridge Racer's car design has always been really cool. There are no licensed cars in here, but the game treats its cars as if they come from a series of fictional manufacturers, with great names like...
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Review: S.T.A.L.K.E.R.: Shadow of Chernobyl. FunnyGames, April 10, 2007It's been over five years in the making and it's gotten pretty close to the top of a lot of lists of software that might never be released, but here it is: S.T.A.L.K.E.R.: Shadow of Chernobyl. This first person shooter, from Eastern European developer GSC Game World, promises a new kind of open-ended FPS gameplay where there are many different ways you can progress and lots of non-critical quests and tasks you can do before getting to the end of the game.
S.T.A.L.K.E.R. takes place in the future in the Zone, an area surrounding the melted down nuclear reactor at the Chernobyl power plant in Russia. You play a character who showed up with no memory and only a...
Read full review at:
www.atomicgamer.com
Cricket Captain 2008 Review FunnyGames, September 12, 2008International Stick Cricket Captain 2008 for the PC builds on the changes introduced in last year's version of the game, including the new 3D engine, but ultimately this year's edition is little more than an incremental statistical update. Although these revisions will represent a lot of value to the hardcore statistic fans, the overall experience is still hampered by a slight identity crisis and serves only to cheapen a sport loved by so many...
...One fundamental issue raises its head again in the 2008 edition of ICC. The game straddles the line between giving players the chance to play as stick cricket captain and as a team manager, and the two don't always overlap. The on-field direction of who will bowl and bat, when they'll do it, and how the fieldsmen will be placed is all captain territory. On the other hand, between matches you'll need to manage player training and fitness by spending your allocated number of skill points. ICC '08 has added new coaching options, and whereas previously all you could do was assign generic bowling or batting training to players...
Read full Review at:
www.gamespot.com
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