Review: Burnout: Dominator racing (PS2)


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Funny News: Review: Burnout: Dominator racing (PS2)

April 10, 2007: Review: Burnout: Dominator racing (PS2)

...This racing game has not changed substantially - you still pilot a car at breakneck speeds through the crowded streets of unnamed cities. You get points for driving recklessly. Weaving through oncoming traffic and drifting around corners builds up boost, which then can be triggered for a scary speed burst...

...Instead of racing, most of the events take the form of challenges: drift for over 9,000 yards, complete a lap in under a minute, take out fifteen cars. These are neat mini games, but here they have almost completely replaced the basic racing game which is rubber-banded to death anyway...

Read full review at: www.gamerevolution.com

More Funny Games News

A History of Racing Video Games FunnyGames, June 12, 2006
It all begins with Pole Position. It was 1982 and, along with Mr. And Mrs. Pac Man and the Space Invaders, this seminal arcade racer was a major player in the early days of the video arcade. There were other racing games before it, but Pole Position looked and played like nothing else. The graphics were the clincher. There wasn't much to work with back then, but the Indy cars resembled actual automobiles, and the Fuji racetrack featured billboards, grass fields and majestic mountains rising up from the horizon...oh, and other cars, which weren't a given in early racing games. It was this attempt at realism that made Pole Position one of the biggest cash cows, or should we say "coin cows" (HAR!) of the early video arcades.

Namco, the game's creators released Pole Position in Japan first and distributed it throughout arcades across the globe, but Atari had the rights to the phenom in the States. The biggest difference between the International version of the game and the U.S. counterpart is the "Prepare to qualify" computer...

Read full story at: www.ugo.com
Beautiful Katamari Reviewed FunnyGames, October 29, 2007
Who the heck would have thought a game where you just roll a ball around picking up stuff would be such a gigantic success? Well, the Katamari Damacy series has become a favorite. It is a fun and easy to pick up game, is colorful, has awesome music and, best of all, comes at a budget price.

Really, Beautiful Katamari plays a lot like the other games in the series. Though, to be honest, I found some things harder to control with the 360 thumbsticks being at different horizontal planes on the controller. Being offset like that made it harder (at least for me) to do things like the dash and quick turns. Even if you're very used to the PS2 version, though, it won't be too hideously hard to shift over to the 360 controller for this one...

Read full review at: www.atomicgamer.com
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