Many gamers are going to buy Eden Studios' Alone in the Dark and instantly take a liking to the game's all together different approach. The episodic format, the highly stylized cinematic set pieces, the HUD-free presentation, the first/third person gameplay, the 1:1 analog controls for two-handed weapons... there's a lot of forward-thinking stuff to latch on to. However, no matter how enthusiastic the gamer, all will eventually be given pause. Maybe it's a car getting inexplicably lodged in some invisible part of the environment. Maybe it's a needless death because the camera didn't catch up to the action quickly enough. Maybe, just maybe, the game will even crash and take with it any progress you've made in an episode. These problems will occur, and then most will pop up again. In the end, the gamer will ...
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BioShock Game Review FunnyGames, September 4, 2007It's here and in stores! BioShock, the first big game of the second half of 2007, is here on Xbox 360 and PC. I've already reviewed the Xbox 360 version of the game, and from a non-technical standpoint all the great music, action, and RPG choices to make are here here. Unfortunately, so are all the problems that you see in many major PC game releases including crashes, copy protection issues for legitimate buyers, and performance iffiness for computers closer to the minimum spec.
If you do manage to get the game running - and maybe even get those new nVidia drivers or the ATI hotfix installed for a little better performance - you'll find that BioShock, which runs on Unreal Engine 3 - the same technology that powered Gears of War on the 360 - looks and plays great. People who barely meet minimum requirements have found that the game runs well with a bunch of detail turned off (although the best special effects in the game are lost in doing so) and the unique features in the PC version make for a subtly different experience compared to the Xbox 360 port...
Read full review at:
www.atomicgamer.com
Ms. Pac Man Review FunnyGames, January 17, 2007Ms. Pac-Man is the lady-friendly follow-up to Pac-Man. It's the same basic dot-chomping, maze-navigating concept, but it's expanded. There are now multiple mazes, the fruit hops around, and the cutscenes are slightly more elaborate. Oh, and Ms. Pac-Man has a bow on her head. Like the other Namco releases for Xbox Live Arcade, Ms. Pac-Man is a straight-up emulation of the original game with no additions beyond an online scoreboard, some achievements, and colorful side graphics that surround the emulation. If the idea of a bare-bones emulation of Ms. Pac-Man sounds like it's worth five bucks to you, then you're in luck. But the standards for Xbox Live Arcade are a bit higher than what this game offers...
The Bad: Very plain presentation with no meaningful additions to the original game; unresponsive controls.
The Good: Talking about this game opens up a world of potential Wayne's World quotes.
Read full review at:
www.gamespot.com
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