World of Warcraft's popularity helps boost MMO and casual gaming to a $2 billion international payday; console games to take 29 percent of OL market by 2011.
Whatever you think of World of Warcraft, there's no denying that it has reshaped the gaming landscape. As of last month, Blizzard Entertainment's massively multiplayer online role-playing game had over 6 million subscribers, making the population of its virtual world larger than many European countries.
The latest evidence of WOW's influence comes in the form of a report from DFC Intelligence. The San Diego-based game-industry research company has just issued a report which says that "subscription revenue from online games was $2 billion in 2005." WOW came out in November 2004 and has been among the top three games in DFC-rival NPD Group's weekly PC-bestseller list since it hit the market.
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Unreal Tournament 2007 FunnyGames, July 26, 2006Not that we were the least bit worried that we'd seen the last of Unreal Tournament, but finally seeing the next game in the franchise up and running really set our hearts aflutter. Along with the updated name come a brand new engine, new game modes, new weapons, new characters, and plenty more ways to blow up your friends...
...When we last saw Unreal Tournament 2007, it was looking pretty damn slick. Smooth graphics, tons of explosions, nifty new weapons. We had very little qualms with the game. Over the past year, it's clear that a lot more work has gone into the game, as it's looking better than ever...
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www.ugo.com
Pirates of the Caribbean Dead Man's Chest FunnyGames, July 18, 2006... The story in Pirates of the Caribbean: Dead Man's Chest is fairly faithful to its cinematic counterpart, focusing almost exclusively on the bits featuring Captain Jack Sparrow, since that's the character you'll be playing as over the course of the game. The game starts with a little explanation for what Jack was doing in that coffin at the start of the film, and on the whole the story is mostly faithful, though it tweaks a few minor exchanges for the sake of streamlining the game's storytelling and ...
Good: Rousing Hans Zimmer score; multiplayer naval battles surprisingly fun gaming.
Bad: Swordplay is shallow and repetitive; game controls are too imprecise for platforming sections; endgame structure can make for tedious backtracking.
Read full review at:
www.gamespot.com
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