...Mario Super Sluggers (MSS) is an arcade-style game similar to the previous entries in the Mario sports series. Gamers looking for a deep simulation-influenced baseball game should keep on looking. Gamers looking for a revolutionary, over-the-top baseball game that is brimming with tons of innovative and unique idea need to keep on looking as well. But if want a baseball title to sit back and play with your friends that is still loads of fun then MSS should fit the bill nicely. Remember not every game has to be a blockbuster for you to still have fun...
...Mario Super Slugger really is a game that will probably find more people playing the Exhibition mode simply because that is the true baseball portion of the game. The Mario theme of the game, special Star hits/pitches and Error Items do make for a fun filled baseball experience. The simplified controls should allow for almost anyone young or old to get into the game as well. Yet the main part of the game, the challenge mode, does feel rather flat simply because it feels like an overblown training...
More Funny Games News
A History of Racing Video Games FunnyGames, June 12, 2006It all begins with Pole Position. It was 1982 and, along with Mr. And Mrs. Pac Man and the Space Invaders, this seminal arcade racer was a major player in the early days of the video arcade. There were other racing games before it, but Pole Position looked and played like nothing else. The graphics were the clincher. There wasn't much to work with back then, but the Indy cars resembled actual automobiles, and the Fuji racetrack featured billboards, grass fields and majestic mountains rising up from the horizon...oh, and other cars, which weren't a given in early racing games. It was this attempt at realism that made Pole Position one of the biggest cash cows, or should we say "coin cows" (HAR!) of the early video arcades.
Namco, the game's creators released Pole Position in Japan first and distributed it throughout arcades across the globe, but Atari had the rights to the phenom in the States. The biggest difference between the International version of the game and the U.S. counterpart is the "Prepare to qualify" computer...
Read full story at:
www.ugo.com
PC Advanced Warfighter advances on factory FunnyGames, April 19, 2006New edition of latest Ghost Recon game goes gold with original graphics engine, levels, PhysX card support.
Tom Clancy's Ghost Recon series is poised to return to the platform from which it came, as Ubisoft today announced that Advanced Warfighter for the PC has gone gold.
Though it bears the same name and general story as the Xbox 360 hit, Ghost Recon Advanced Warfighter for the PC has a number of distinct differences. It was developed by Swedish studio GRIN, for one, and features its own graphics engine. It also sports all-new levels, a strictly first-person perspective, and support for Aegia's new PhysX processor. The PlayStation 2 and Xbox versions of GRAW were also substantially different from the heavily hyped Xbox 360 edition and received substantially poorer reviews.
Read full story at:
www.gamespot.com
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