Online game subscriptions up 43 percent in 2005


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Funny News: Online game subscriptions up 43 percent in 2005

March 11, 2006: Online game subscriptions up 43 percent in 2005

World of Warcraft's popularity helps boost MMO and casual gaming to a $2 billion international payday; console games to take 29 percent of OL market by 2011.
Whatever you think of World of Warcraft, there's no denying that it has reshaped the gaming landscape. As of last month, Blizzard Entertainment's massively multiplayer online role-playing game had over 6 million subscribers, making the population of its virtual world larger than many European countries.

The latest evidence of WOW's influence comes in the form of a report from DFC Intelligence. The San Diego-based game-industry research company has just issued a report which says that "subscription revenue from online games was $2 billion in 2005." WOW came out in November 2004 and has been among the top three games in DFC-rival NPD Group's weekly PC-bestseller list since it hit the market.

Read full story at: www.gamespot.com

More Funny Games News

Civilization IV rises FunnyGames, October 25, 2005
Sid Meier's latest strategy-sim takes the series into full 3D for first time, adds new ways to manage a society.
2K Games today announced that it is bringing Civilization IV to the unwashed masses--and to the washed masses, too. Starting tomorrow, masses of all manner will be able to buy the latest strategy sim from Sid Meier, as it is at this moment on its way to North American retailers (a European release is planned for November 4).

Where previous installments of the series won acclaim for letting players take a civilization from the cradle to the grave (or world domination) through ugly warfare or uglier politics, Civilization IV looks to ...

Read full story at: www.gamespot.com
Enemy Territory: Quake Wars FunnyGames, February 10, 2006
UK developer Splash Damage is a pioneer in multiplayer gaming, even if most of the thousands of online FPS players have never heard of them. These are the guys that developed the multiplayer portion of Wolfenstein: Enemy Territory, the Activision title that was released for free a few years ago. Activision pulled a wonderful PR move in releasing this as a stand-alone game, and it's been a favorite of many FPS gamers since.

Now, Splash Damage is getting their chance to make their own multiplayer game that's not just intended to be tacked onto something else. Enemy Territory: Quake Wars combines Splash Damage's unique brand of FPS action with the sci-fi world of Quake to make something that's truly unique. The team at Splash Damage is still largely a bunch of modmakers without true retail game experience.
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