World of Warcraft's popularity helps boost MMO and casual gaming to a $2 billion international payday; console games to take 29 percent of OL market by 2011.
Whatever you think of World of Warcraft, there's no denying that it has reshaped the gaming landscape. As of last month, Blizzard Entertainment's massively multiplayer online role-playing game had over 6 million subscribers, making the population of its virtual world larger than many European countries.
The latest evidence of WOW's influence comes in the form of a report from DFC Intelligence. The San Diego-based game-industry research company has just issued a report which says that "subscription revenue from online games was $2 billion in 2005." WOW came out in November 2004 and has been among the top three games in DFC-rival NPD Group's weekly PC-bestseller list since it hit the market.
More Funny Games News
Space Invaders DS Review FunnyGames, July 14, 2008When's the last time you played Space Invaders? Last time I played Space Invaders, I was at Chuck E. Cheese wearing two-tone corduroy bell-bottoms and listening to My Sharona's. Yep, it's hard to believe, but this year marks the 30th anniversary of this beloved arcade classic and Taito is celebrating by re-releasing it on the DS...
The Good: A classic title with solid gameplay amped up to 21st century standards.
The Bad: A "kitchen sink" approach to graphics that clutters the screen and is possibly seizure-inducing; punishing gamers for failing with needless repetition...
Read full review at:
www.atomicgamer.com
Legend of Zelda: Twilight Princess reviewed FunnyGames, November 27, 2006Way back in 1987, a fat little boy (or possibly an elf) in a floppy green hat picked up his wooden sword, and went off to save
Princess Zelda. It was an enormous, revolutionary game that created the Action/RPG genre all by itself. I was only a lad myself at the time, but if I had been a video game critic back then I would have given it an...
...You must solve lots of classic Zelda style puzzles, lighting torches to open doors, burning spider webs that block your path, blowing up boulders with your bombs, shooting out the right bits with your bow, and using your chain shot to reach areas you couldn't before. Sound familiar? That's because it is, but it's still good fun, and
Twilight Princess Zelda maintains a respectable level of challenge, without ever being frustrating or getting you lost...
Read full Zelda Twilight Princess review at:
www.gamerevolution.com
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