Call of Juarez Demo


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Funny News: Call of Juarez Demo

August 14, 2006: Call of Juarez Demo

The demo for Wild West firstperson shooter gives you a sample of the single player missions for the main characters in this game, Billy and Ray.

Call of Juarez is a next gen epic adventure western themed FPP game. The game's unique plot is located in 19th century Wild West and its gameplay requires a combination of both intelligent stealth and pure reflex shooting. The player impersonates both Billy, a sneaking fugitive, and reverend Ray his uncompromising hunter, all in one game.

Download demo at: www.ugo.com

More Funny Games News

Online game subscriptions up 43 percent in 2005 FunnyGames, March 11, 2006
World of Warcraft's popularity helps boost MMO and casual gaming to a $2 billion international payday; console games to take 29 percent of OL market by 2011.
Whatever you think of World of Warcraft, there's no denying that it has reshaped the gaming landscape. As of last month, Blizzard Entertainment's massively multiplayer online role-playing game had over 6 million subscribers, making the population of its virtual world larger than many European countries.

The latest evidence of WOW's influence comes in the form of a report from DFC Intelligence. The San Diego-based game-industry research company has just issued a report which says that "subscription revenue from online games was $2 billion in 2005." WOW came out in November 2004 and has been among the top three games in DFC-rival NPD Group's weekly PC-bestseller list since it hit the market.

Read full story at: www.gamespot.com
Half-Life 2: Episode 1 Review FunnyGames, June 6, 2006
If Duke Nukem Forever can teach us anything, it's that long development times are not always good for a game. The same can be said for the much-vaunted Valve and its ongoing vaporware, Team Fortress 2. It was with this in mind that Valve decided to go in a different direction than anyone else in the industry. Rather than spending three or four years working on 20-hour long epics, they would instead focus on episodic content. The games are shorter, to be sure, but the smaller scope and speedier development times allow them to put out quality titles once every six months, rather than once every few years.

Half Life 2: Episode 1 will set the bar for determining whether folks prefer their gaming ...

Read full story at: www.ugo.com
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