...Diddy Kong Racing is all about using miniature go-karts, stunt planes and inner-tube hovercraft to win races and defeat a giant space-pig (your life is now enhanced with this knowledge). If someone gave the Muppet Babies some Power Wheels cars, you would pretty much have Diddy Kong Racing...
...Remember when you got Mario Kart 64 and played the hell out of it, then you checked out Diddy Kong Racing because Mario Kart was so old? But you and your friends would still rather play Mario Kart 64 any day of the week? That's the same feeling you'll get with Diddy Kong Racing DS. It's great filler if you need a change of scenery, but still a distant second behind Mario Kart DS...
More Funny Games News
The Sims 2: Pets Impressions preview FunnyGames, August 7, 2006...If you're reading this, there's a good chance you're already familiar with The Sims game and its sequel, The Sims 2. Both games will let you take control of little computer people and their virtual lives, cooking and eating virtual meals, meeting and greeting virtual friends and making virtual trips to their tiny little bathrooms. The Sims 2 has expanded the original Sims game by adding a lot of new features, such as genetics, which lets you build up families of your little "sim" characters and have children who bear strong resemblances to their parents. Now, the world of The Sims 2 game will be expanded just below eye level with man's best friend (dogs), as well as man's fairly good acquaintances: aquarium fish, cats and hamsters...
Read full preview at:
www.gamespot.com
Resident Evil 4 Review - Wii FunnyGames, July 9, 2007Resident Evil 4 was a spectacular game when it first came out, with amazing graphics for its mother system, the Nintendo Gamecube, contextually sensitive buttons and controls, and interactive cutscenes involving awesome knife fights, portentous plot points, and main-man Leon doing body shots off of hookers in Mexican hell-holes. Or at least, he's that consistently amazing...
...The game feels different in a lot of subtle little ways. For one thing, zombies' heads seem to pop more frequently. At first, I thought this was just a random adjustment, but it occurred to me that it was heavily related to the control scheme. The new pointer makes it impressively easy to catch zombie after zombie in the face with your crummy little pistol from quite a distance...
Read complete review at:
www.gamerevolution.com
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