It's here and in stores! BioShock, the first big game of the second half of 2007, is here on Xbox 360 and PC. I've already reviewed the Xbox 360 version of the game, and from a non-technical standpoint all the great music, action, and RPG choices to make are here here. Unfortunately, so are all the problems that you see in many major PC game releases including crashes, copy protection issues for legitimate buyers, and performance iffiness for computers closer to the minimum spec.
If you do manage to get the game running - and maybe even get those new nVidia drivers or the ATI hotfix installed for a little better performance - you'll find that BioShock, which runs on Unreal Engine 3 - the same technology that powered Gears of War on the 360 - looks and plays great. People who barely meet minimum requirements have found that the game runs well with a bunch of detail turned off (although the best special effects in the game are lost in doing so) and the unique features in the PC version make for a subtly different experience compared to the Xbox 360 port...
More Funny Games News
Harry Potter and the Order of the Phoenix FunnyGames, July 24, 2007The most recent entry in the Harry Potter pantheon of games takes advantage of ever-advancing game technology to offer several exciting new features. First, the game takes its cue from Grand Theft Auto, Bully and other popular games of the last couple of years, and offers a fully-immersive "sandbox" experience, allowing players to fully roam throughout 85 locations in Hogwarts, as well as the Ministry of Magic and other places.
The game seems tailor-made for the Wii, as spellcasting now requires more dexterity to execute the precise movements necessary to get one's magic on. "Discovery Points" allow players to advance through the plot of the game, and it's rumored that, in addition to Harry, playable versions of Sirius Black and Dumbledore will be available. In all, more than 60 missions and interaction with over 90 characters are promised.
Read full story at:
www.ugo.com
Online game subscriptions up 43 percent in 2005 FunnyGames, March 11, 2006World of Warcraft's popularity helps boost MMO and casual gaming to a $2 billion international payday; console games to take 29 percent of OL market by 2011.
Whatever you think of World of Warcraft, there's no denying that it has reshaped the gaming landscape. As of last month, Blizzard Entertainment's massively multiplayer online role-playing game had over 6 million subscribers, making the population of its virtual world larger than many European countries.
The latest evidence of WOW's influence comes in the form of a report from DFC Intelligence. The San Diego-based game-industry research company has just issued a report which says that "subscription revenue from online games was $2 billion in 2005." WOW came out in November 2004 and has been among the top three games in DFC-rival NPD Group's weekly PC-bestseller list since it hit the market.
Read full story at:
www.gamespot.com
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