International Stick Cricket Captain 2008 for the PC builds on the changes introduced in last year's version of the game, including the new 3D engine, but ultimately this year's edition is little more than an incremental statistical update. Although these revisions will represent a lot of value to the hardcore statistic fans, the overall experience is still hampered by a slight identity crisis and serves only to cheapen a sport loved by so many...
...One fundamental issue raises its head again in the 2008 edition of ICC. The game straddles the line between giving players the chance to play as stick cricket captain and as a team manager, and the two don't always overlap. The on-field direction of who will bowl and bat, when they'll do it, and how the fieldsmen will be placed is all captain territory. On the other hand, between matches you'll need to manage player training and fitness by spending your allocated number of skill points. ICC '08 has added new coaching options, and whereas previously all you could do was assign generic bowling or batting training to players...
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World of Warcraft: The Burning Crusade Previewed FunnyGames, January 17, 2007It's been over two years since Blizzard Entertainment unleashed World of Warcraft upon the masses, and back then no one was sure how well the new MMORPG was going to do. We saw dwindling numbers in past MMO successes like Everquest and Dark Age of Camelot, and people were really unsure of whether a company who had previously delivered only strategy and action/RPG titles on the PC were going to do with an MMO.
As you probably know, it turns out that World of Warcraft was a smashing success. It was almost too successful for its own good, causing too many people to log on at once and lag every single server, all of which at one point were overcrowded. Since then, Blizzard has added dozens and dozens of servers, expanded its player base to 8 million people worldwide, and added quite a bit of free, new content that's mostly aimed at the high-level players. But it's been a long time and while a new dungeon every five or six months has been fun, Blizzard is finally releasing The Burning Crusade, the first expansion pack for World of Warcraft...
Read complete preview at:
www.atomicgamer.com
Wolfenstein Preview FunnyGames, August 4, 2008Wolfenstein is being created for simultaneous release on the PC, PS3, and 360 - previously, id as well as other PC-centric developers have moved away from their home platform and towards consoles, citing piracy as well as difficulty with sales overall as the reason. Some thought that meant that id was abandoning the PC altogether or intended on tossing together a sloppy console-like port as an afterthought, but if Wolfenstein is the standard that they're setting for themselves, I don't think we have much to worry about. id's own Kevin Cloud said that his home platform is still the PC and his playtesting sessions with this game take place on PC. For the demo I saw it on the 360, but Raven's Eric Biessman said that they could have brought the PC version too except that they didn't feel like bringing a gaming-based desktop PC with them on the plane, and that the 360 is more portable in that regard.
pressed on, though, and asked about the game engine - it's based originally on the Quake 4 engine but in the four years since that was released, Raven's changed the engine enough for Wolfenstein that it's pretty much separate technology by now. I also expressed doubts about what kind of a PC release we'd get when consoles have to be...>>
Read full preview at:
www.atomicgamer.com
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