Monster Hunter Freedom is a pretty straight port of a Japanese-only PS2 game that came out about a year ago. The basic idea is that you're an up-and-coming warrior looking to cut your teeth on some simple quests. Eventually you'll gain notoriety, going on more advanced adventures, collecting cool new gear and doing some serious hacking and slashing...
...The PSP is a handheld and as such it should play host to games which are quick and easy to pick up and have fun with. Monster Hunter Freedom is simply a case of a poorly chosen port that probably should've stayed on the PS2...and in Japan, for that matter...
More Funny Games News
Wolfenstein Preview FunnyGames, August 4, 2008Wolfenstein is being created for simultaneous release on the PC, PS3, and 360 - previously, id as well as other PC-centric developers have moved away from their home platform and towards consoles, citing piracy as well as difficulty with sales overall as the reason. Some thought that meant that id was abandoning the PC altogether or intended on tossing together a sloppy console-like port as an afterthought, but if Wolfenstein is the standard that they're setting for themselves, I don't think we have much to worry about. id's own Kevin Cloud said that his home platform is still the PC and his playtesting sessions with this game take place on PC. For the demo I saw it on the 360, but Raven's Eric Biessman said that they could have brought the PC version too except that they didn't feel like bringing a gaming-based desktop PC with them on the plane, and that the 360 is more portable in that regard.
pressed on, though, and asked about the game engine - it's based originally on the Quake 4 engine but in the four years since that was released, Raven's changed the engine enough for Wolfenstein that it's pretty much separate technology by now. I also expressed doubts about what kind of a PC release we'd get when consoles have to be...>>
Read full preview at:
www.atomicgamer.com
Enemy Territory: Quake Wars FunnyGames, February 10, 2006UK developer Splash Damage is a pioneer in multiplayer gaming, even if most of the thousands of online FPS players have never heard of them. These are the guys that developed the multiplayer portion of
Wolfenstein: Enemy Territory, the Activision title that was released for free a few years ago. Activision pulled a wonderful PR move in releasing this as a stand-alone game, and it's been a favorite of many FPS gamers since.
Now, Splash Damage is getting their chance to make their own multiplayer game that's not just intended to be tacked onto something else. Enemy Territory:
Quake Wars combines Splash Damage's unique brand of FPS action with the sci-fi world of
Quake to make something that's truly unique. The team at Splash Damage is still largely a bunch of modmakers without true retail game experience.
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