...The lure of a dogfighting game is immediate and powerful. Who does not want to blast through the skies in a blazing warbird armed to the teeth with missiles, guns and bombs, raining fiery hell upon evil foreign planes who dared to enter our beloved random airspace uninvited? Who does not want to outmaneuver enemy Migs like a pre-loco Tom Cruise, sweaty wife beater sticking to the leather as you pull out all kinds of fancy dives and inverted fingers to the delight of gruff American steelworkers and gay men everywhere? Who does not want to fly planes, kick ass, rock hard, fly more planes and rock more hard? ...
More Funny Games News
Enemy Territory: Quake Wars Preview FunnyGames, July 9, 2007...Quake Wars takes the Earth vs Strogg conflict seen in the second and fourth Quake games and fills out the backstory. While those previous games had you taking on the Strogg on their own planet, this one goes back to when the Strogg first invaded Earth. Now, for the first time, you'll play as a full-on Strogg soldier or as a GDF defender and will battle it out for control of the planet...
...The game is being created by UK developer Splash Damage under the watchful eye of id Software; previously, Splash Damage was simply a mod team, but later on they got the chance put together the multiplayer mode for Return to Castle Wolfenstein and then created the very popular free online shooter Wolfenstein: Enemy Territory. If you've played the latter game, then you know what you're in store for with Quake Wars. You see, unlike most multiplayer FPS games, Splash Damage hates the idea of having the exact same gameplay on...
Read complete preview at:
www.atomicgamer.com
Indiana Jones preview FunnyGames, June 6, 2006Lucky us. We caught a glimpse of Lucasarts' next-gen Indiana Jones game. The plot is still a mystery, heck the game isn't scheduled to be released even remotely soon, but we did witness a super cool tech demo at E3 to whet our appetites.
As we've reported before, the game utilizes the Euphoria engine...which promises to advance video game character animations into realms we previously could only dream about.
In the demo we watched, Indy was standing on a cable car that was racing downhill through San Francisco's old-time Chinatown. Villains were coming from everywhere, from inside the cable car and also jumping onto the roof from other cars...
Read full preview at:
www.ugo.com
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