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News Page 8: Ultimate Ghosts 'n Goblins Review

Ultimate Ghosts 'n Goblins Review


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Funny News: Ultimate Ghosts 'n Goblins Review

September 5, 2006: Ultimate Ghosts 'n Goblins Review

Ultimate Ghosts n' Goblins is a definite ode to the old school series and to classic arcade games in general. It doesn't compromise its values, staying true to its ridiculous difficulty, forgettable storyline and outlandish enemies. It may not be the most innovative game on the PSP, and it's not without its faults, but old school gamers and action fanatics will find a lot to enjoy here.

...In all, Ultimate Ghosts n' Goblins is a great buy for folks that loved the original games, as it adds enough to keep things fresh. Recently christened gamers might find the old school mechanics too frustrating and should think about checking out the originals before dropping down 40 bucks on the latest version.

Read full story at: www.ugo.com

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Grand Theft Auto: Liberty City Stories - PS2 FunnyGames, July 18, 2006
Before hot coffee scalded the stock price of Rockstar and ailing parent Take 2, it seemed Grand Theft Auto could do no wrong...

But we finally saw a crack in the, well, crack when the series shifted to the PSP in the original Liberty City Stories. With gameplay stuck somewhere between GTA III and Vice City, it was the first game that didn't do anything new, instead offering a nice, safe tour through a familiar locale. We marveled at the technological effort and excused the lack of innovation since, hot damn, this was a full-fledged GTA running on a little PSP...

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Diablo 3 Is Coming FunnyGames, July 4, 2008
Press release:

"We've wanted to expand on the epic story and gameplay elements of the Diablo universe for some time now," stated Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We know that players have also been long awaiting a return to the series, so we are very excited to be sharing this announcement with Blizzard gamers here in Paris and around the world today."

Diablo III will pick up the story twenty years after the events of Diablo II. Mephisto, Diablo, and Baal have been defeated, but the Worldstone, which once shielded the inhabitants of the world of Sanctuary from the forces of both the High Heavens and the Burning Hells, has been destroyed, and evil once again stirs in Tristram. Playing as a hero from one of five distinct character classes, players will acquire powerful items, spells, and abilities as they explore new and familiar areas of Sanctuary and battle hordes of demons to safeguard the world from the horrors that have arisen. The first two characters classes -- the barbarian and the witch doctor -- were shown as part of the announcement at the event today in Paris.

Diablo III will feature a custom 3D-graphics engine to render lush indoor and outdoor areas of Sanctuary with a high level of detail and vivid special effects. The game's physics-enhanced environments will be interactive and destructible, offering traps and obstacles that create added danger for players and monsters alike. These elements, along with a new quest system and random scripted events, will be integrated into the game'ss random-level generator, giving Diablo III the ultimate combination of dynamic gameplay and replayability. Cooperative and competitive play will be available online through an upgraded version of

Blizzard Entertainment's renowned online gaming service, Battle.net®. Blizzard Entertainment is developing Diablo III for simultaneous release on the Windows® and Macintosh® PC platforms. Further information about the game, including details on the other character classes, major new features for the single-player and multiplayer components, system requirements, pricing, and availability, will be announced as development progresses.
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