Ultimate Ghosts n' Goblins is a definite ode to the old school series and to classic arcade games in general. It doesn't compromise its values, staying true to its ridiculous difficulty, forgettable storyline and outlandish enemies. It may not be the most innovative game on the PSP, and it's not without its faults, but old school gamers and action fanatics will find a lot to enjoy here.
...In all, Ultimate Ghosts n' Goblins is a great buy for folks that loved the original games, as it adds enough to keep things fresh. Recently christened gamers might find the old school mechanics too frustrating and should think about checking out the originals before dropping down 40 bucks on the latest version.
More Funny Games News
Lego Star Wars (PS3 and Wii) FunnyGames, May 28, 2007Before Traveller's Tales can bring Lego Batman to gamers, it has one more tour of duty in George Lucas' Star Wars trilogy. LucasArts today confirmed recent retailer product listings and announced Lego Star Wars: The Complete Saga for the PlayStation 3, Wii, Xbox 360, and DS.
As the name implies, The Complete Saga will collect the first two Lego Star Wars games to provide a full path through the six Star Wars films in one package. However, the game isn't just a straightforward port of the first two Lego Star Wars games...
Read complete story at:
www.gamespot.com
Wolfenstein Preview FunnyGames, August 4, 2008Wolfenstein is being created for simultaneous release on the PC, PS3, and 360 - previously, id as well as other PC-centric developers have moved away from their home platform and towards consoles, citing piracy as well as difficulty with sales overall as the reason. Some thought that meant that id was abandoning the PC altogether or intended on tossing together a sloppy console-like port as an afterthought, but if Wolfenstein is the standard that they're setting for themselves, I don't think we have much to worry about. id's own Kevin Cloud said that his home platform is still the PC and his playtesting sessions with this game take place on PC. For the demo I saw it on the 360, but Raven's Eric Biessman said that they could have brought the PC version too except that they didn't feel like bringing a gaming-based desktop PC with them on the plane, and that the 360 is more portable in that regard.
pressed on, though, and asked about the game engine - it's based originally on the Quake 4 engine but in the four years since that was released, Raven's changed the engine enough for Wolfenstein that it's pretty much separate technology by now. I also expressed doubts about what kind of a PC release we'd get when consoles have to be...>>
Read full preview at:
www.atomicgamer.com
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