Review LocoRoco (Puzzle PSP)


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Funny News: Review LocoRoco (Puzzle PSP)

September 11, 2006: Review LocoRoco (Puzzle PSP)

...LocoRoco is an instantly appealing game to those of us still trying to figure out why we ever said anything nice about our dust-collecting PSPs. It is cute, stylish and fun, a unique game that gets past its myriad hang-ups by squeezing its slippery frame into a comfy, quirky niche...

...So is the overall game, but it is a pretty trip. Oozing bizarre style out of every pore, this is proof that creative design does not require fancy DVD players or burly graphics cards. It is perfectly suited for the PSP, with gameplay and graphics that actually take advantage of the 16:9 aspect ratio and great screen. Though it does not roll quite far enough, LocoRoco is certainly a song worth singing.

Read full review at: www.gamerevolution.com

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Need for Speed ProStreet Review (PSP) FunnyGames, February 29, 2008
It has been a little over three months since Need for Speed ProStreet hit consoles, and now it has finally made its way to the PlayStation Portable. Sort of. The only thing the two versions have in common is their name. The PSP incarnation, unfortunately...

...ProStreet is light on game modes. You can play a quick race, start a career, or play wirelessly via ad hoc or online. We were never able to find more than three people online at a time, and none of them ever wanted to play. Career mode contains the bulk of what little value the game has...

++Good: 32 different cars. Cars show and react to damage.

--Bad: Career mode is nothing more than a succession of races. Controls are terrible. Extremely poor sense of speed. Race types are nothing special.

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Diablo 3 Is Coming FunnyGames, July 4, 2008
Press release:

"We've wanted to expand on the epic story and gameplay elements of the Diablo universe for some time now," stated Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We know that players have also been long awaiting a return to the series, so we are very excited to be sharing this announcement with Blizzard gamers here in Paris and around the world today."

Diablo III will pick up the story twenty years after the events of Diablo II. Mephisto, Diablo, and Baal have been defeated, but the Worldstone, which once shielded the inhabitants of the world of Sanctuary from the forces of both the High Heavens and the Burning Hells, has been destroyed, and evil once again stirs in Tristram. Playing as a hero from one of five distinct character classes, players will acquire powerful items, spells, and abilities as they explore new and familiar areas of Sanctuary and battle hordes of demons to safeguard the world from the horrors that have arisen. The first two characters classes -- the barbarian and the witch doctor -- were shown as part of the announcement at the event today in Paris.

Diablo III will feature a custom 3D-graphics engine to render lush indoor and outdoor areas of Sanctuary with a high level of detail and vivid special effects. The game's physics-enhanced environments will be interactive and destructible, offering traps and obstacles that create added danger for players and monsters alike. These elements, along with a new quest system and random scripted events, will be integrated into the game'ss random-level generator, giving Diablo III the ultimate combination of dynamic gameplay and replayability. Cooperative and competitive play will be available online through an upgraded version of

Blizzard Entertainment's renowned online gaming service, Battle.net®. Blizzard Entertainment is developing Diablo III for simultaneous release on the Windows® and Macintosh® PC platforms. Further information about the game, including details on the other character classes, major new features for the single-player and multiplayer components, system requirements, pricing, and availability, will be announced as development progresses.
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