...LocoRoco is an instantly appealing game to those of us still trying to figure out why we ever said anything nice about our dust-collecting PSPs. It is cute, stylish and fun, a unique game that gets past its myriad hang-ups by squeezing its slippery frame into a comfy, quirky niche...
...So is the overall game, but it is a pretty trip. Oozing bizarre style out of every pore, this is proof that creative design does not require fancy DVD players or burly graphics cards. It is perfectly suited for the PSP, with gameplay and graphics that actually take advantage of the 16:9 aspect ratio and great screen. Though it does not roll quite far enough, LocoRoco is certainly a song worth singing.
More Funny Games News
Super Mario Galaxy - Wii preview FunnyGames, August 7, 2006...We don't know much about the back story yet. Heck, even 'Super Mario Galaxy' is just a working title, and with Nintendo's recent working title track record, expect a much less compelling moniker to grace the final game. Is the word Galaxy too threatening for us terrestrial types?...
...Even simple Mario jumping is a little different, since (so far) there aren't a whole lot of walls and barriers. Instead of the 3D worlds of Mario 64 and Sunshine, Galaxy's planets are largely open spaces with some occasional stuff to climb on - more like the 2D worlds of classic Mario, in other words...
...'Fresh' is a word I love to apply to a twenty year-old franchise. It's a bit early to proclaim that Super Mario Galaxy will be Mario's Metroid Prime, but no other game has done as much to sell me on the Wii as Mario's, still sexy after all these years..
Read full preview at:
www.gamerevolution.com
Cricket Captain 2008 Review FunnyGames, September 12, 2008International Stick Cricket Captain 2008 for the PC builds on the changes introduced in last year's version of the game, including the new 3D engine, but ultimately this year's edition is little more than an incremental statistical update. Although these revisions will represent a lot of value to the hardcore statistic fans, the overall experience is still hampered by a slight identity crisis and serves only to cheapen a sport loved by so many...
...One fundamental issue raises its head again in the 2008 edition of ICC. The game straddles the line between giving players the chance to play as stick cricket captain and as a team manager, and the two don't always overlap. The on-field direction of who will bowl and bat, when they'll do it, and how the fieldsmen will be placed is all captain territory. On the other hand, between matches you'll need to manage player training and fitness by spending your allocated number of skill points. ICC '08 has added new coaching options, and whereas previously all you could do was assign generic bowling or batting training to players...
Read full Review at:
www.gamespot.com
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