What we heard: One phrase Xbox-owning racing fans are no strangers to is "Forza Motorsport is delayed." The game was first shown off at E3 2004 and was expected to ship that holiday season. Then it was delayed...and delayed again...and delayed again...
So it likely comes as little surprise that the game's successor is in the rumor mill as also being a victim of delays. Forza Motorsport 2 for the Xbox 360 was scheduled to be released this November, in time for both the holiday rush and the release of the Xbox 360 wireless steering wheel. Now, according to a post over on the forums at Gaming Age, it appears Forza 2 won't hit the streets until 2007...
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World of Warcraft: The Burning Crusade Previewed FunnyGames, January 17, 2007It's been over two years since Blizzard Entertainment unleashed World of Warcraft upon the masses, and back then no one was sure how well the new MMORPG was going to do. We saw dwindling numbers in past MMO successes like Everquest and Dark Age of Camelot, and people were really unsure of whether a company who had previously delivered only strategy and action/RPG titles on the PC were going to do with an MMO.
As you probably know, it turns out that World of Warcraft was a smashing success. It was almost too successful for its own good, causing too many people to log on at once and lag every single server, all of which at one point were overcrowded. Since then, Blizzard has added dozens and dozens of servers, expanded its player base to 8 million people worldwide, and added quite a bit of free, new content that's mostly aimed at the high-level players. But it's been a long time and while a new dungeon every five or six months has been fun, Blizzard is finally releasing The Burning Crusade, the first expansion pack for World of Warcraft...
Read complete preview at:
www.atomicgamer.com
Alone in the Dark Review FunnyGames, July 14, 2008Many gamers are going to buy Eden Studios' Alone in the Dark and instantly take a liking to the game's all together different approach. The episodic format, the highly stylized cinematic set pieces, the HUD-free presentation, the first/third person gameplay, the 1:1 analog controls for two-handed weapons... there's a lot of forward-thinking stuff to latch on to. However, no matter how enthusiastic the gamer, all will eventually be given pause. Maybe it's a car getting inexplicably lodged in some invisible part of the environment. Maybe it's a needless death because the camera didn't catch up to the action quickly enough. Maybe, just maybe, the game will even crash and take with it any progress you've made in an episode. These problems will occur, and then most will pop up again. In the end, the gamer will ...
Read full review at:
www.ugo.com
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