Funny News: Ms. Pac Man Review
January 17, 2007:
Ms. Pac Man Review
Ms. Pac-Man is the lady-friendly follow-up to Pac-Man. It's the same basic dot-chomping, maze-navigating concept, but it's expanded. There are now multiple mazes, the fruit hops around, and the cutscenes are slightly more elaborate. Oh, and Ms. Pac-Man has a bow on her head. Like the other Namco releases for Xbox Live Arcade, Ms. Pac-Man is a straight-up emulation of the original game with no additions beyond an online scoreboard, some achievements, and colorful side graphics that surround the emulation. If the idea of a bare-bones emulation of Ms. Pac-Man sounds like it's worth five bucks to you, then you're in luck. But the standards for Xbox Live Arcade are a bit higher than what this game offers...
The Bad: Very plain presentation with no meaningful additions to the original game; unresponsive controls.
The Good: Talking about this game opens up a world of potential Wayne's World quotes.
Read full review at:
www.gamespot.com
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Grand Theft Auto: Liberty City Stories - PS2 FunnyGames, July 18, 2006Before hot coffee scalded the stock price of Rockstar and ailing parent Take 2, it seemed
Grand Theft Auto could do no wrong...
But we finally saw a crack in the, well, crack when the series shifted to the PSP in the original Liberty City Stories. With gameplay stuck somewhere between GTA III and Vice City, it was the first game that didn't do anything new, instead offering a nice, safe tour through a familiar locale. We marveled at the technological effort and excused the lack of innovation since, hot damn, this was a full-fledged GTA running on a little PSP...
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The Impact of Episodic Gaming FunnyGames, April 19, 2006GameDailyBiz has a piece up looking at what episodic content is, and what it means to the future of the games industry. From the article: "
Our age is one of aging. Mainstream gamers are now older on average than they have ever been. When you are single and unemployed, it is easy to play The Godfather for nine straight hours the day the game hits the shelf. When you are married, it becomes tougher. When you have kids, it might be impossible. It is difficult to slice some time for yourself. And in that slice, you have to carve a portion for gaming. It is no wonder casual games that require no more than 10 minutes to play continue to grow in popularity. This is why we are more likely to login to Call of Duty 2 on Xbox Live to play a quick five-minute Team Deathmatch and leave the Lobby."
Read full story at:
www.slashdot.org
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