...The game was originally scheduled to be released during the 2006 holiday season, but it officially backed into 2007 at X06. Its predecessor, 2005's Forza Motorsport for the original Xbox, was also a victim of backpedaling release dates, finally making it off the lot six months after its initial launch date.
In addition, speed racers know not only when they will be driving but also what they will be driving. The Forza team unveiled the final list of 300-plus cars featured in the game, considerably more than the 230-car roster of the original Forza. The list is likely to grow, as downloadable content is expected through Xbox Live Marketplace and the Forza Online Auction House...
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The Club Game Review FunnyGames, February 29, 2008Bizarre Creations' The Club is a bewildering beast of a video game. The core gameplay conceit of tightly focused speed and combo runs through a mixture of gun-toting enemy-filled maps works extremely well in practice. Problem is, nearly everything surrounding what works is astoundingly unimpressive, from the "set up and discard" approach to an otherwise compelling backstory to the game's criminally tacked-on multiplayer. The Club certainly isn't a total waste, but the underlying quality of the gameplay makes the pain of its lesser bits and pieces feel all the more acute...
...If you're a fan of arcade games and constantly reaching for higher and higher point totals, don't worry about The Club's lesser elements. The core gameplay is tremendously entertaining, a great thing when you consider that repeat playthroughs are a must if the highest point barriers are to be broken. The multiplayer may be a bust and the story non-existent, but The Club is a worthwhile purchase for those seeking a challenging solo experience and/or a moderately-paced party game...
Read full review at:
www.ugo.com
Galactic Civilizations II: Dread Lords Review FunnyGames, April 19, 2006Galactic Civilizations II: Dread Lords is a sequel to Stardock's hit turn-based strategy game that is set in the 23rd century. The player takes on the role of leader of a space faring civilization and must guide their race into the galaxy using traditional "4X" gameplay style of exploring the universe, expanding your empire, exploiting your rivals, and exterminating your enemies. Playing as either one of the ten predefined races or by creating your own, your goal is to become the supreme ruler of the entire galaxy.
Right from the opening screens you're presented with the ability to create the gaming experience that you prefer. You'll have options to start a new custom sandbox-type mode, take on the story behind Galactic Civilization II: Dread Lords in the campaign mode, or...
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