...The game was originally scheduled to be released during the 2006 holiday season, but it officially backed into 2007 at X06. Its predecessor, 2005's Forza Motorsport for the original Xbox, was also a victim of backpedaling release dates, finally making it off the lot six months after its initial launch date.
In addition, speed racers know not only when they will be driving but also what they will be driving. The Forza team unveiled the final list of 300-plus cars featured in the game, considerably more than the 230-car roster of the original Forza. The list is likely to grow, as downloadable content is expected through Xbox Live Marketplace and the Forza Online Auction House...
More Funny Games News
Unreal Tournament 3 Review FunnyGames, November 29, 2007Unreal Tournament 3 uses Unreal Engine 3, the same basic set of tools that powered Gears of War. As such, this is a really great-looking game on high-end machines. But even if your PC isn't top of the line, the game scales better than most, giving you a playable experience on midrange machines as well. But, of course, the game is at its best when you're exceeding the game's minimum requirements, in situations where you can run at a high resolution and still get a great frame rate. It supports widescreen resolutions, but playing in widescreen actually gives you a smaller view of the overall action, given that the game appears to cut off the top and bottom of the 4:3 view to fit it onto a wider monitor. UT3 certainly isn't the first PC game to have this problem, but given its highly competitive nature, cutting off parts of the screen seems to be a pretty bad solution...
Read full review at:
www.gamespot.com
Infernal game review FunnyGames, May 28, 2007...The majority of this game is shooting. The visuals in this game are pretty impressive at times, but this one still winds up being a bore almost from the start. The action is just plain dull, and your enemies are about as stupid as they can get. Enemy soldiers rattle off the same stupid lines over and over, while the otherwise interesting music gets drowned out by the same rock tune every time a fight starts up...
...The game runs through a list of both old-school shooter and modern day action game stereotypes as well. From the Heaven/Hell story to fairly standard boss fights to my favorite part, the key-card hunting, you'll find that this one is highly derivative. Sure, the physics system and lighting and textures are pretty nice if you've got a PC to handle that stuff on, but they don't really do anything for the actual game. The story starts...
Read complete story at:
www.atomicgamer.com
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