...The new tweaks in the game go from bland to broken to pretty awesome. Pitchers get a new feature with a fancy name adaptive pitching intelligence. What is this space-age George Jetson gadgetry? Suggested pitches. While standing on the mound, the game suggests a pitch to you it's not cumbersome or annoying, but it is not really as interesting as its name.
Also more sparkle than substance is the online game. Sony has considerably beefed up its online offerings, building in league play that can simulate a season with up to thirty online players, and updating rosters through the season. But the actual games themselves are spotty and laggy and that is the death knoll for a game that relies so heavily upon timing...
More Funny Games News
Metal Gear going Online (PS3) FunnyGames, July 24, 2007The first details and gameplay footage of Metal Gear Online for the PlayStation 3 were pulled out of the hat today at Konami's Metal Gear 20th Anniversary event in Japan...
...The game will be a kind of hide-and-seek for up to 16 players at a time, and is called a "strategic multiplayer experience." It will feature the SOP system which allows players to keep track of their teammates via nanomachines injected into their bloodstream. The nanomachines allow them to see where the rest of their team are, their condition, which way they are aiming, and their range of sight. Enemy soldiers can also be injected with nanomachines, which will enable the other team to then keep track of their movements...
Read full story at:
www.gamespot.com
Beautiful Katamari Reviewed FunnyGames, October 29, 2007Who the heck would have thought a game where you just roll a ball around picking up stuff would be such a gigantic success? Well, the Katamari Damacy series has become a favorite. It is a fun and easy to pick up game, is colorful, has awesome music and, best of all, comes at a budget price.
Really, Beautiful Katamari plays a lot like the other games in the series. Though, to be honest, I found some things harder to control with the 360 thumbsticks being at different horizontal planes on the controller. Being offset like that made it harder (at least for me) to do things like the dash and quick turns. Even if you're very used to the PS2 version, though, it won't be too hideously hard to shift over to the 360 controller for this one...
Read full review at:
www.atomicgamer.com
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