The holiday rush means that a lot of games fall by the wayside in favor of more glitzy, big budget affairs. It's a shame, cause a lot of these games are developed by small studios that really don't have a sliver of the marketing might of a big house...and yet, oftentimes their games are just as good if not better! Take for example Switchball, an XBLA game developed by Atomic Elbow.
Switchball has you controlling a marble, rolling it over obstacles to reach a gyrocopter finish line. It's very much in the spirit of Marble Madness, albeit with a focus on puzzle solving rather than racing to the bottom and...
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Wolfenstein Preview FunnyGames, August 4, 2008Wolfenstein is being created for simultaneous release on the PC, PS3, and 360 - previously, id as well as other PC-centric developers have moved away from their home platform and towards consoles, citing piracy as well as difficulty with sales overall as the reason. Some thought that meant that id was abandoning the PC altogether or intended on tossing together a sloppy console-like port as an afterthought, but if Wolfenstein is the standard that they're setting for themselves, I don't think we have much to worry about. id's own Kevin Cloud said that his home platform is still the PC and his playtesting sessions with this game take place on PC. For the demo I saw it on the 360, but Raven's Eric Biessman said that they could have brought the PC version too except that they didn't feel like bringing a gaming-based desktop PC with them on the plane, and that the 360 is more portable in that regard.
pressed on, though, and asked about the game engine - it's based originally on the Quake 4 engine but in the four years since that was released, Raven's changed the engine enough for Wolfenstein that it's pretty much separate technology by now. I also expressed doubts about what kind of a PC release we'd get when consoles have to be...>>
Read full preview at:
www.atomicgamer.com
Guitar Hero On Tour Review FunnyGames, July 4, 2008...Multiplayer is similarly full-featured, though On Tour only allows for local wireless play. Fans hoping to rock out over Nintendo's WFC will have to wait for the reunion tour. Available multiplayer modes include all of the most recent favorites: face-off, pro face-off (same as face-off, except difficulty levels must be the same for both players), co-op and guitar duel...
...Single player Guitar Duel has a level progression unto itself, a sort of Career mode alternative. Career's band-building storyline is absent here, replaced with a series of face-offs which pit players against NPC opponents. The songs and setlists are all the same across both modes, but Career and Guitar Duel both have to be opened up separately...
Read full review at:
www.ugo.com
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