Funny News: Super Mario Galaxy - Wii preview
August 7, 2006:
Super Mario Galaxy - Wii preview
...We don't know much about the back story yet. Heck, even 'Super Mario Galaxy' is just a working title, and with Nintendo's recent working title track record, expect a much less compelling moniker to grace the final game. Is the word Galaxy too threatening for us terrestrial types?...
...Even simple Mario jumping is a little different, since (so far) there aren't a whole lot of walls and barriers. Instead of the 3D worlds of Mario 64 and Sunshine, Galaxy's planets are largely open spaces with some occasional stuff to climb on - more like the 2D worlds of classic Mario, in other words...
...'Fresh' is a word I love to apply to a twenty year-old franchise. It's a bit early to proclaim that Super Mario Galaxy will be Mario's Metroid Prime, but no other game has done as much to sell me on the Wii as Mario's, still sexy after all these years..
Read full preview at:
www.gamerevolution.com
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More Funny Games News
Black and White 2 Review FunnyGames, October 25, 2005Peter Molyneux's
Black and White was universally hailed as an innovative switch-up in gaming prior to its launch, and frustrated critics referred to it as a toy once they'd had a chance to see the depth of the title's gameplay. The design of the sequel,
Black and White 2, seems to be a deliberate response to the denouncements leveled at the original game. The result is a more traditional, less open-ended RTS with some identity issues. Despite that, being a god still has as much appeal as it did back in the days of Populous. Read on for impressions of Molyneux's marriage of Nintendogs and Age of Empire:
Black and White 2.
Read full story at:
www.slashdot.org
FaceBreaker (XboX) FunnyGames, July 4, 2008Overall, we had a lot of fun with FaceBreaker. The controls are simple and easy to pick up, with each character's personality adding extra appeal to the simplified style of boxing presented in the game. But while it may be simple, we picked up on certain areas where strategy is a must. The most notable area is with FaceBreakers. When you use the first or second tier, you'll drop your FaceBreaker meter back to zero. What that does is knock away a substantial portion of your opponent's health, but you'll, then, need to build it back up all over again for the next special move. This adds a fun risk-reward element to the fighting. You're constantly at odds with your instinct to pummel your opponent as savagely as you can right at that moment, but in the back of your head, you know you can guarantee yourself a victory if you patiently build that FaceBreaker gauge all the way up to the top.
Read full preview at:
www.gamespot.com
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