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News Page 12: Fantastic Four: Rise of the Silver Surfer (PS3)

Fantastic Four: Rise of the Silver Surfer (PS3)


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Funny News: Fantastic Four: Rise of the Silver Surfer (PS3)

July 24, 2007: Fantastic Four: Rise of the Silver Surfer (PS3)

...In terms of mechanics, the game plays like X-Men Legends, only from a third-person rather than top down perspective. In other words, the game looks good and seems like it SHOULD be fun (again, how hard is it?), but it feels like you've done this before and with a better game to boot. You control one of the Fantastic Four (for those of you who don't know, choosing between Mr. Fantastic, The Invisible Girl, The Thing, or The Human Torch) at a time and can switch back and forth between characters on the fly.

...The Wii version is similar on most fronts, except it's played from a more top down perspective (making it look a lot like the X-Men legends games) with (obviously) inferior graphics to the Xbox 360 and PS3. They try to make up for this by using the motion control system, which creates the interesting paradox of a motion control button masher! Just keep waggling. Really, with the Wii controller and nunchuck the game becomes even more tedious...

Read full review at: www.gamerevolution.com

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World of Warcraft: The Burning Crusade Previewed FunnyGames, January 17, 2007
It's been over two years since Blizzard Entertainment unleashed World of Warcraft upon the masses, and back then no one was sure how well the new MMORPG was going to do. We saw dwindling numbers in past MMO successes like Everquest and Dark Age of Camelot, and people were really unsure of whether a company who had previously delivered only strategy and action/RPG titles on the PC were going to do with an MMO.

As you probably know, it turns out that World of Warcraft was a smashing success. It was almost too successful for its own good, causing too many people to log on at once and lag every single server, all of which at one point were overcrowded. Since then, Blizzard has added dozens and dozens of servers, expanded its player base to 8 million people worldwide, and added quite a bit of free, new content that's mostly aimed at the high-level players. But it's been a long time and while a new dungeon every five or six months has been fun, Blizzard is finally releasing The Burning Crusade, the first expansion pack for World of Warcraft...

Read complete preview at: www.atomicgamer.com
PC Advanced Warfighter advances on factory FunnyGames, April 19, 2006
New edition of latest Ghost Recon game goes gold with original graphics engine, levels, PhysX card support.
Tom Clancy's Ghost Recon series is poised to return to the platform from which it came, as Ubisoft today announced that Advanced Warfighter for the PC has gone gold.

Though it bears the same name and general story as the Xbox 360 hit, Ghost Recon Advanced Warfighter for the PC has a number of distinct differences. It was developed by Swedish studio GRIN, for one, and features its own graphics engine. It also sports all-new levels, a strictly first-person perspective, and support for Aegia's new PhysX processor. The PlayStation 2 and Xbox versions of GRAW were also substantially different from the heavily hyped Xbox 360 edition and received substantially poorer reviews.

Read full story at: www.gamespot.com
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