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Game News: Transformers: The Game Reviewed

Transformers: The Game Reviewed


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Funny News: Transformers: The Game Reviewed

July 24, 2007: Transformers: The Game Reviewed

...The game does follow the movie's plot loosely, but you'll find that the missions you need to do are generally less exciting than in the movie due to the rather dull action sequences. From playing as the Autobot Bumblebee whose mission is to protect Mikaela and Sam (and his great-grandfather's glasses that have the encoded location of the "Allspark" on them) to just plain destroying half of a city as a Decepticon, the events in the game do follow the movie but are decidedly more disjointed and often have you doing things repeatedly just so that the overall length of the game is increased...

...Transformers does have a few redeeming moments, like when you get to play as Scorponok, but there are just way too many long stretches of mediocrity for me to be able to recommend this one. The PS3 version looks great in screenshots, but it plays like a budget game and yet still sports the full $59.99 price tag....

Read full review at: www.atomicgamer.com

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Super Paper Mario Review FunnyGames, April 23, 2007
The Paper Mario games are reminders that as far as we come with graphics and technology, the value of simple gameplay and a little heart has never changed. Even though it is shed most of its predecessors RPG elements, Super Paper Mario really shines as an end-all 2D platforming game - it breaks every kind of dimension, it is a classic world you can prod and spin and reshape.

Mario saving the universe is just one storyline; there are star-crossed lovers, backstabbers and best friends. Intelligent Systems has created a wonderful Mario world where our mute hero struggles with more self-absorbed morons than Goombas or Koopas. Merlon, Merlee and some of the other second-string characters from Paper Mario: The Thousand-Year Door return to guide you from 2D to 3D, from cretaceous worlds to outer space and back...

Read full preview at: www.gamerevolution.com
Wolfenstein Preview FunnyGames, August 4, 2008
Wolfenstein is being created for simultaneous release on the PC, PS3, and 360 - previously, id as well as other PC-centric developers have moved away from their home platform and towards consoles, citing piracy as well as difficulty with sales overall as the reason. Some thought that meant that id was abandoning the PC altogether or intended on tossing together a sloppy console-like port as an afterthought, but if Wolfenstein is the standard that they're setting for themselves, I don't think we have much to worry about. id's own Kevin Cloud said that his home platform is still the PC and his playtesting sessions with this game take place on PC. For the demo I saw it on the 360, but Raven's Eric Biessman said that they could have brought the PC version too except that they didn't feel like bringing a gaming-based desktop PC with them on the plane, and that the 360 is more portable in that regard.

pressed on, though, and asked about the game engine - it's based originally on the Quake 4 engine but in the four years since that was released, Raven's changed the engine enough for Wolfenstein that it's pretty much separate technology by now. I also expressed doubts about what kind of a PC release we'd get when consoles have to be...>>

Read full preview at: www.atomicgamer.com
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