Do you like co-op gameplay? How about four-player co-op? Even better four player co-op featuring Master Chief, the Arbiter and two brand new Elite characters? Because that's what you'll be able to do over Xbox Live when Halo 3 ships on September 25...
...Four player co-op. Will it push the medium of gaming forward? Probably not. Will Live servers be bogged down under the onslaught of gamers signing on to take advantage of the new feature? Absolutely. Screw innovation; four player co-op is a masterstroke for Bungie. After the dismal mess which was Halo 2's online component, the developer has turned completely around and realized what the games fanbase truly wants. More. Online action...
More Funny Games News
FaceBreaker (XboX) FunnyGames, July 4, 2008Overall, we had a lot of fun with FaceBreaker. The controls are simple and easy to pick up, with each character's personality adding extra appeal to the simplified style of boxing presented in the game. But while it may be simple, we picked up on certain areas where strategy is a must. The most notable area is with FaceBreakers. When you use the first or second tier, you'll drop your FaceBreaker meter back to zero. What that does is knock away a substantial portion of your opponent's health, but you'll, then, need to build it back up all over again for the next special move. This adds a fun risk-reward element to the fighting. You're constantly at odds with your instinct to pummel your opponent as savagely as you can right at that moment, but in the back of your head, you know you can guarantee yourself a victory if you patiently build that FaceBreaker gauge all the way up to the top.
Read full preview at:
www.gamespot.com
The Club Game Review FunnyGames, February 29, 2008Bizarre Creations' The Club is a bewildering beast of a video game. The core gameplay conceit of tightly focused speed and combo runs through a mixture of gun-toting enemy-filled maps works extremely well in practice. Problem is, nearly everything surrounding what works is astoundingly unimpressive, from the "set up and discard" approach to an otherwise compelling backstory to the game's criminally tacked-on multiplayer. The Club certainly isn't a total waste, but the underlying quality of the gameplay makes the pain of its lesser bits and pieces feel all the more acute...
...If you're a fan of arcade games and constantly reaching for higher and higher point totals, don't worry about The Club's lesser elements. The core gameplay is tremendously entertaining, a great thing when you consider that repeat playthroughs are a must if the highest point barriers are to be broken. The multiplayer may be a bust and the story non-existent, but The Club is a worthwhile purchase for those seeking a challenging solo experience and/or a moderately-paced party game...
Read full review at:
www.ugo.com
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