Do you like co-op gameplay? How about four-player co-op? Even better four player co-op featuring Master Chief, the Arbiter and two brand new Elite characters? Because that's what you'll be able to do over Xbox Live when Halo 3 ships on September 25...
...Four player co-op. Will it push the medium of gaming forward? Probably not. Will Live servers be bogged down under the onslaught of gamers signing on to take advantage of the new feature? Absolutely. Screw innovation; four player co-op is a masterstroke for Bungie. After the dismal mess which was Halo 2's online component, the developer has turned completely around and realized what the games fanbase truly wants. More. Online action...
More Funny Games News
Review Grand Theft Auto Vice City Stories FunnyGames, November 13, 2006Out of all the Grand Theft Auto racing games released so far, I've found that many people enjoyed Vice City the most. Maybe it's the music, maybe it's the characters, maybe it's that hilarious 80s atmosphere but for whatever reason the middle racing game in the "GTA3 trilogy" seems to be the favorite. After the sort of disappointing GTA: Liberty City Stories on PSP (which took the original city from GTA3 racing game and basically created a new story with both new and familiar characters at once), Rockstar Games is back on Sony's portable system with Vice City Stories. But is the return to Vice City racing game, which is clearly modeled after Miami, actually worth it?
Read Grand Theft Auto Vice City Stories review at:
www.atomicgamer.com
Streets of Rage 2 Review FunnyGames, September 4, 2007While the original Streets of Rage always stood in the shadow of Capcom's genre-defining Final Fight, Sega's homegrown beat-'em-up series really came into its own with Streets of Rage 2. Released two years after the original, Streets of Rage 2 offered markedly refined gameplay and improved presentation, both technically and stylistically. The game was released on the Wii Virtual Console earlier this year, and now it's on Xbox Live Arcade with a few new bells and whistles...
...While there were minor differences between the three playable characters in the original Streets of Rage, they're much more pronounced here. Most significant is that each character has a special attack that effectively replaces the ability to call in an artillery strike from the first game, though even basics like run speed, attack strength, and how grapple moves are executed look and feel unique to each of the four characters...
Read full review at:
www.gamespot.com
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