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News Page 4: Lost: Via Domus Review (Xbox)

Lost: Via Domus Review (Xbox)


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Funny News: Lost: Via Domus Review (Xbox)

February 29, 2008: Lost: Via Domus Review (Xbox)

You may be wondering if we really needed a video game based on the hit TV show Lost. While the show has a legion of fans, they've already got their hands full with the alternate reality game that went around and tons of mysteries still going on in each episode. But here comes Ubisoft with a licensed game, whether we like it or not. And frankly, unless you enjoy both light adventure games and the actual show, you'll probably not make it through this one. But for that narrow combination of fans of both, this can wind up being a pretty solid game...

...I'm not a huge adventure gaming fan, but I found that exploration and just taking in all the Lost-like stuff to be the best part of Via Domus. Solving fusebox puzzles by fiddling around with wiring is a significant part of your adventures...

Read full review at: www.atomicgamer.com

More Funny Games News

Metal Gear going Online (PS3) FunnyGames, July 24, 2007
The first details and gameplay footage of Metal Gear Online for the PlayStation 3 were pulled out of the hat today at Konami's Metal Gear 20th Anniversary event in Japan...

...The game will be a kind of hide-and-seek for up to 16 players at a time, and is called a "strategic multiplayer experience." It will feature the SOP system which allows players to keep track of their teammates via nanomachines injected into their bloodstream. The nanomachines allow them to see where the rest of their team are, their condition, which way they are aiming, and their range of sight. Enemy soldiers can also be injected with nanomachines, which will enable the other team to then keep track of their movements...

Read full story at: www.gamespot.com
Diablo 3 Is Coming FunnyGames, July 4, 2008
Press release:

"We've wanted to expand on the epic story and gameplay elements of the Diablo universe for some time now," stated Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We know that players have also been long awaiting a return to the series, so we are very excited to be sharing this announcement with Blizzard gamers here in Paris and around the world today."

Diablo III will pick up the story twenty years after the events of Diablo II. Mephisto, Diablo, and Baal have been defeated, but the Worldstone, which once shielded the inhabitants of the world of Sanctuary from the forces of both the High Heavens and the Burning Hells, has been destroyed, and evil once again stirs in Tristram. Playing as a hero from one of five distinct character classes, players will acquire powerful items, spells, and abilities as they explore new and familiar areas of Sanctuary and battle hordes of demons to safeguard the world from the horrors that have arisen. The first two characters classes -- the barbarian and the witch doctor -- were shown as part of the announcement at the event today in Paris.

Diablo III will feature a custom 3D-graphics engine to render lush indoor and outdoor areas of Sanctuary with a high level of detail and vivid special effects. The game's physics-enhanced environments will be interactive and destructible, offering traps and obstacles that create added danger for players and monsters alike. These elements, along with a new quest system and random scripted events, will be integrated into the game'ss random-level generator, giving Diablo III the ultimate combination of dynamic gameplay and replayability. Cooperative and competitive play will be available online through an upgraded version of

Blizzard Entertainment's renowned online gaming service, Battle.net®. Blizzard Entertainment is developing Diablo III for simultaneous release on the Windows® and Macintosh® PC platforms. Further information about the game, including details on the other character classes, major new features for the single-player and multiplayer components, system requirements, pricing, and availability, will be announced as development progresses.
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