You may be wondering if we really needed a video game based on the hit TV show Lost. While the show has a legion of fans, they've already got their hands full with the alternate reality game that went around and tons of mysteries still going on in each episode. But here comes Ubisoft with a licensed game, whether we like it or not. And frankly, unless you enjoy both light adventure games and the actual show, you'll probably not make it through this one. But for that narrow combination of fans of both, this can wind up being a pretty solid game...
...I'm not a huge adventure gaming fan, but I found that exploration and just taking in all the Lost-like stuff to be the best part of Via Domus. Solving fusebox puzzles by fiddling around with wiring is a significant part of your adventures...
More Funny Games News
Pinball Hall of Fame Wii Reviewed FunnyGames, May 21, 2008...Just like in a real pinball arcade, there is not much to do in Pinball: Hall of Fame besides walking up and down the halls and picking your table of choice. Only this time, you don’t have to put your quarter on the rim of the machine to stake your claim. For a change of pace, you can enter a Pinball tournament or take on the Williams challenge, tackling table after blinker-bedazzled table as you strive to beat the ever more difficult goal scores. Essentially, though, it is just more pinball playing. As an extra, you can view the flyers sent to tantalize arcade owners with the money they would make from all the greasy little teenagers plunking their quarters into the bright and shiny boxes of the likes of "Taxi" and "Sorcerer"...
Read full review at:
www.gamerevolution.com
Half-Life 2: Episode 1 Review FunnyGames, June 6, 2006If Duke Nukem Forever can teach us anything, it's that long development times are not always good for a game. The same can be said for the much-vaunted Valve and its ongoing vaporware, Team Fortress 2. It was with this in mind that Valve decided to go in a different direction than anyone else in the industry. Rather than spending three or four years working on 20-hour long epics, they would instead focus on episodic content. The games are shorter, to be sure, but the smaller scope and speedier development times allow them to put out quality titles once every six months, rather than once every few years.
Half Life 2: Episode 1 will set the bar for determining whether folks prefer their gaming ...
Read full story at:
www.ugo.com
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