Bizarre Creations' The Club is a bewildering beast of a video game. The core gameplay conceit of tightly focused speed and combo runs through a mixture of gun-toting enemy-filled maps works extremely well in practice. Problem is, nearly everything surrounding what works is astoundingly unimpressive, from the "set up and discard" approach to an otherwise compelling backstory to the game's criminally tacked-on multiplayer. The Club certainly isn't a total waste, but the underlying quality of the gameplay makes the pain of its lesser bits and pieces feel all the more acute...
...If you're a fan of arcade games and constantly reaching for higher and higher point totals, don't worry about The Club's lesser elements. The core gameplay is tremendously entertaining, a great thing when you consider that repeat playthroughs are a must if the highest point barriers are to be broken. The multiplayer may be a bust and the story non-existent, but The Club is a worthwhile purchase for those seeking a challenging solo experience and/or a moderately-paced party game...
More Funny Games News
Lost: Via Domus Review (Xbox) FunnyGames, February 29, 2008You may be wondering if we really needed a video game based on the hit TV show Lost. While the show has a legion of fans, they've already got their hands full with the alternate reality game that went around and tons of mysteries still going on in each episode. But here comes Ubisoft with a licensed game, whether we like it or not. And frankly, unless you enjoy both light adventure games and the actual show, you'll probably not make it through this one. But for that narrow combination of fans of both, this can wind up being a pretty solid game...
...I'm not a huge adventure gaming fan, but I found that exploration and just taking in all the Lost-like stuff to be the best part of Via Domus. Solving fusebox puzzles by fiddling around with wiring is a significant part of your adventures...
Read full review at:
www.atomicgamer.com
Monster Hunter Freedom Review FunnyGames, June 12, 2006Monster Hunter Freedom is a pretty straight port of a Japanese-only PS2 game that came out about a year ago. The basic idea is that you're an up-and-coming warrior looking to cut your teeth on some simple quests. Eventually you'll gain notoriety, going on more advanced adventures, collecting cool new gear and doing some serious hacking and slashing...
...The PSP is a handheld and as such it should play host to games which are quick and easy to pick up and have fun with. Monster Hunter Freedom is simply a case of a poorly chosen port that probably should've stayed on the PS2...and in Japan, for that matter...
Read full review at:
www.ugo.com
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