Despite a few clichés and silly kangaroo monsters, the artful character dramas burn slowly over the eight-hour playtime, until you hungrily wish to see them go further at the game's conclusion. In the meanwhile, there's still plenty of game to play and story to see after the credits roll... but enough about that. Parents be warned, Neku and company get a Teen rating for a bit of foul language.
With the frantic dual-screen battles in a dense little city, The World Ends With You is a surprisingly hardcore, impossibly ambitious DS title. This pint-size powerhouse might sadly intimidate a few DS owners and their Pokeymans. Don't get scared off; put down your Zeldas and your juice boxes for two minutes and try taking on The World.
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MOTOGP 06 review FunnyGames, July 3, 2006If realistic racing games are your thing, the Xbox 360 has one solid choice: Project Gotham Racing 3 game. That is, it's the only solid choice if you're willing to limit yourself to four-wheel racing games. Now, if you're looking for a bit of the two-wheel variety games, you might want to take a look at MotoGP 06, the latest motorcycle racer game from THQ.
In case you're new to the MotoGP franchise games, it's all about super fast bikes, super twisty courses, and super realism. Don't expect to see boost meters or red shells here, as you'll have to make it to the finish line just like the pros do it in real life.
Read full review at:
www.ugo.com
Wolfenstein Preview FunnyGames, August 4, 2008Wolfenstein is being created for simultaneous release on the PC, PS3, and 360 - previously, id as well as other PC-centric developers have moved away from their home platform and towards consoles, citing piracy as well as difficulty with sales overall as the reason. Some thought that meant that id was abandoning the PC altogether or intended on tossing together a sloppy console-like port as an afterthought, but if Wolfenstein is the standard that they're setting for themselves, I don't think we have much to worry about. id's own Kevin Cloud said that his home platform is still the PC and his playtesting sessions with this game take place on PC. For the demo I saw it on the 360, but Raven's Eric Biessman said that they could have brought the PC version too except that they didn't feel like bringing a gaming-based desktop PC with them on the plane, and that the 360 is more portable in that regard.
pressed on, though, and asked about the game engine - it's based originally on the Quake 4 engine but in the four years since that was released, Raven's changed the engine enough for Wolfenstein that it's pretty much separate technology by now. I also expressed doubts about what kind of a PC release we'd get when consoles have to be...>>
Read full preview at:
www.atomicgamer.com
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