Alone in the Dark Review


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Funny News: Alone in the Dark Review

July 14, 2008: Alone in the Dark Review

Many gamers are going to buy Eden Studios' Alone in the Dark and instantly take a liking to the game's all together different approach. The episodic format, the highly stylized cinematic set pieces, the HUD-free presentation, the first/third person gameplay, the 1:1 analog controls for two-handed weapons... there's a lot of forward-thinking stuff to latch on to. However, no matter how enthusiastic the gamer, all will eventually be given pause. Maybe it's a car getting inexplicably lodged in some invisible part of the environment. Maybe it's a needless death because the camera didn't catch up to the action quickly enough. Maybe, just maybe, the game will even crash and take with it any progress you've made in an episode. These problems will occur, and then most will pop up again. In the end, the gamer will ...

Read full review at: www.ugo.com

More Funny Games News

Need for Speed ProStreet Review (PSP) FunnyGames, February 29, 2008
It has been a little over three months since Need for Speed ProStreet hit consoles, and now it has finally made its way to the PlayStation Portable. Sort of. The only thing the two versions have in common is their name. The PSP incarnation, unfortunately...

...ProStreet is light on game modes. You can play a quick race, start a career, or play wirelessly via ad hoc or online. We were never able to find more than three people online at a time, and none of them ever wanted to play. Career mode contains the bulk of what little value the game has...

++Good: 32 different cars. Cars show and react to damage.

--Bad: Career mode is nothing more than a succession of races. Controls are terrible. Extremely poor sense of speed. Race types are nothing special.

Read full review at: www.gamespot.com
Forza 2 car list finalized FunnyGames, April 23, 2007
...The game was originally scheduled to be released during the 2006 holiday season, but it officially backed into 2007 at X06. Its predecessor, 2005's Forza Motorsport for the original Xbox, was also a victim of backpedaling release dates, finally making it off the lot six months after its initial launch date.

In addition, speed racers know not only when they will be driving but also what they will be driving. The Forza team unveiled the final list of 300-plus cars featured in the game, considerably more than the 230-car roster of the original Forza. The list is likely to grow, as downloadable content is expected through Xbox Live Marketplace and the Forza Online Auction House...

Read full story at: www.gamespot.com
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