Many gamers are going to buy Eden Studios' Alone in the Dark and instantly take a liking to the game's all together different approach. The episodic format, the highly stylized cinematic set pieces, the HUD-free presentation, the first/third person gameplay, the 1:1 analog controls for two-handed weapons... there's a lot of forward-thinking stuff to latch on to. However, no matter how enthusiastic the gamer, all will eventually be given pause. Maybe it's a car getting inexplicably lodged in some invisible part of the environment. Maybe it's a needless death because the camera didn't catch up to the action quickly enough. Maybe, just maybe, the game will even crash and take with it any progress you've made in an episode. These problems will occur, and then most will pop up again. In the end, the gamer will ...
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Tetris Evolution Review FunnyGames, April 23, 2007Here is what you need to know about Tetris Evolution. The game is pretty much exactly the same as its ancient socialist forbear, but now it's dressed up in capitalist clothes that don't match or even fit. The game fails for the same reasons as the Soviet Union, it just couldn't keep up with the times. At least the Soviet Union knew when to quit.
For those of you young who don't remember the finer points of air-raid drills, or for whom the cry Wolverines! only means you live in Michigan - Tetris was the granddaddy of all those puzzle-shape gravity games, like Lumines or Jewel Quest, popular today. Geometrical arrangements of colored blocks descend from the top of the screen and the player must rotate and place them to form solid horizontal lines across the bottom. It's sort of like packing for a long trip to a brick convention...
Read full review at:
www.gamerevolution.com
Resident Evil 4 Review - Wii FunnyGames, July 9, 2007Resident Evil 4 was a spectacular game when it first came out, with amazing graphics for its mother system, the Nintendo Gamecube, contextually sensitive buttons and controls, and interactive cutscenes involving awesome knife fights, portentous plot points, and main-man Leon doing body shots off of hookers in Mexican hell-holes. Or at least, he's that consistently amazing...
...The game feels different in a lot of subtle little ways. For one thing, zombies' heads seem to pop more frequently. At first, I thought this was just a random adjustment, but it occurred to me that it was heavily related to the control scheme. The new pointer makes it impressively easy to catch zombie after zombie in the face with your crummy little pistol from quite a distance...
Read complete review at:
www.gamerevolution.com
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