Wolfenstein is being created for simultaneous release on the PC, PS3, and 360 - previously, id as well as other PC-centric developers have moved away from their home platform and towards consoles, citing piracy as well as difficulty with sales overall as the reason. Some thought that meant that id was abandoning the PC altogether or intended on tossing together a sloppy console-like port as an afterthought, but if Wolfenstein is the standard that they're setting for themselves, I don't think we have much to worry about. id's own Kevin Cloud said that his home platform is still the PC and his playtesting sessions with this game take place on PC. For the demo I saw it on the 360, but Raven's Eric Biessman said that they could have brought the PC version too except that they didn't feel like bringing a gaming-based desktop PC with them on the plane, and that the 360 is more portable in that regard.
pressed on, though, and asked about the game engine - it's based originally on the Quake 4 engine but in the four years since that was released, Raven's changed the engine enough for Wolfenstein that it's pretty much separate technology by now. I also expressed doubts about what kind of a PC release we'd get when consoles have to be...>>
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PSP gets greatest game hits FunnyGames, July 26, 2006Sony's Greatest Hits program, where top-selling older game titles are rereleased with new packaging and a budget price tag, was officially introduced to the PlayStation Portable today. Effective immediately, five of Sony's first-party PSP games (Wipeout Pure, Twisted Metal: Head On, Ape Escape: On the Loose, ATV Offroad Fury: Blazin' Trails, and Hot Shots Golf: Open Tee) are available for a suggested retail price of $19.99.
While the first wave of game hits is limited to first-party games from around the time of the system's March 2005 launch, Sony has said that third-party games will achieve Greatest Hits status later this year. Specifically, Lumines, Untold Legends: Brotherhood of the Blade, Tony Hawk's Underground 2 Remix, Midnight Club 3: DUB Edition, and Star Wars Battlefront II are all due to go easier on gamers' wallets...
Read full story at:
www.gamespot.com
World of Warcraft: The Burning Crusade Previewed FunnyGames, January 17, 2007It's been over two years since Blizzard Entertainment unleashed World of Warcraft upon the masses, and back then no one was sure how well the new MMORPG was going to do. We saw dwindling numbers in past MMO successes like Everquest and Dark Age of Camelot, and people were really unsure of whether a company who had previously delivered only strategy and action/RPG titles on the PC were going to do with an MMO.
As you probably know, it turns out that World of Warcraft was a smashing success. It was almost too successful for its own good, causing too many people to log on at once and lag every single server, all of which at one point were overcrowded. Since then, Blizzard has added dozens and dozens of servers, expanded its player base to 8 million people worldwide, and added quite a bit of free, new content that's mostly aimed at the high-level players. But it's been a long time and while a new dungeon every five or six months has been fun, Blizzard is finally releasing The Burning Crusade, the first expansion pack for World of Warcraft...
Read complete preview at:
www.atomicgamer.com
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