I remember the very first video game that I ever played. We were living down in Parris Island, SC in late 1985 and my parents went to the local Service Merchandise and bought me an original NES. They had purchased Super Mario Brothers along with the system. To this day, I still have fond memories of reading the book, thinking a goomba was a 1-up mushroom and running into it three times in a row to a game over.
I never thought that, over 20 years later, I'd still be video gaming like I was then. Just a few days ago, I picked up a platformer from Nintendo, Super Princess Peach. See, after over 20 years, Bowser finally figured out how to capture Mario instead of the Princess. You'd think he would have figured that one out by now, but hey. No big deal, though - Mario and Luigi aren't the only heroes in the Mushroom Kingdom.
More Funny Games News
Ridge Racer 7 Game FunnyGames, September 5, 2006Although no official launch date has been set, odds are that Bandai Namco Game's next Ridge Racer title will be one of the PlayStation 3's launch titles. The game reunites the team of director Masaya Kobayashi and associate producer Hideo Teramoto that gave us Ridge Racers for the PSP and Ridge Racer 6 on the Xbox 360. The September 15 issue of Weekly Famitsu provided a few details on some of the new modes of play that will be found in the Ridge Racer 7.
The meat of the game in the single-player experience will be the sprawling Ridge State Grand Prix. Set in the fictional nation of Ridge State, the player will begin as an unknown racer, but will gradually earn fame, new machines, and customization parts by winning races and building ties with manufacturers. The mode will have 44 courses, including mirror courses, and will span roughly 160 individual races.
Read full story at:
www.gamespot.com
Sonic Rivals 2 Review (PSP) FunnyGames, February 29, 2008...Sonic Rivals 2 isn't your traditional Sonic game; it's a sort of 2D racing game. The controls are like a high-speed platformer, and the level designs are very much Sonic-style, complete with loops, multiple paths, and speed boosts. But Sonic Rivals 2 just doesn't work as a dynamic racing game. Everyone runs at the same speed, so the only way to gain on the opposition is to use power-ups or take alternate paths. But power-ups are neither entertaining nor very effective (Mario Kart, this ain't), and there aren't that many alternate paths to take...
...There are moments where racing at high speeds and flying through the air might sound exciting, but even these moments are dull. You move fast, but not blistering speed fast. And did I mention that you always race against exactly one opponent? Be still my beating heart...
Read full review at:
www.gamerevolution.com
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