Half-Life 2: Episode 1 Review


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Funny News: Half-Life 2: Episode 1 Review

June 6, 2006: Half-Life 2: Episode 1 Review

If Duke Nukem Forever can teach us anything, it's that long development times are not always good for a game. The same can be said for the much-vaunted Valve and its ongoing vaporware, Team Fortress 2. It was with this in mind that Valve decided to go in a different direction than anyone else in the industry. Rather than spending three or four years working on 20-hour long epics, they would instead focus on episodic content. The games are shorter, to be sure, but the smaller scope and speedier development times allow them to put out quality titles once every six months, rather than once every few years.

Half Life 2: Episode 1 will set the bar for determining whether folks prefer their gaming ...

Read full story at: www.ugo.com

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We're really going to try our best not to blame The Rock for the human travesty that was DOOM: The Movie. I mean, they didn't let him be the super cool, one-liner spitting badass we know and love, instead relegating him to a ridiculously cliched soldier who goes too far. But despite that misstep, we still love the big lug, and have hope that he may be able to bring a little respect to videogame movies when Spy Hunter comes out in 2007.

Beating the flick to the punch, however, Midway is hard at work on Spy Hunter: Nowhere to Run, a PS2 and Xbox title set to hit stores this summer. Thankfully, even though the game will beat out the movie by a year, it'll still feature the voice, likeness and undeniable presence ...

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