Auto Assault is a post-apocalyptic combat driving MMORPG that was released by NetDevil and NCSoft. The game aims to provide players with a unique combat system that promises high speed destruction in a massively multiplayer environment. Players choose from three races: Biomeks, Humans, and Mutants where they harness their skills while preparing to duke it out in the middle of the world at higher levels.
Most Anticipated of 2005, Best Online Multiplayer Game, Editors Choice, Best Gameplay. These are just a few of the lines that were all over the front pages of PC gaming magazines and websites after the E3 show of 2005. Everybody seemed to be excited about a game that promised to bring some new, fast-paced, combat driving to the market in the form of a massively multiplayer role-playing game.
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Mortal Kombat Armageddon: New details released FunnyGames, July 26, 2006...Midway is bringing current-gen Mortal Kombat to a close with Mortal Kombat: Armageddon, the biggest title in this legendary fighting game series to date. Armageddon promises to be the most complete MK title ever with tons of gameplay, dozens of characters to choose from, and several new features to bring longtime fans of the series back for one final blast through the Outworld...
...Last but not least, the game's producer hinted at a super secret mode akin to the zany puzzle games in previous MK titles. We don't really know what to expect, but we imagine it'll be a simple, pick-up-and-play style as the other mini-games have been. Maybe Gauntlet with Mortal Kombat characters? Damn you Midway, you have us thinking! Keep checking back as Armageddon nears its October release date...
Read More at:
www.ugo.com
Crysis - First Three Levels FunnyGames, October 29, 2007After more than 18 months of anticipation, Crysis is almost here. If all goes according to plan, this highly-awaited first-person shooter game will go gold in a matter of days, meaning that it's finished and headed for duplication and manufacturing.
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We could keep going, but you're probably getting a good idea of what the early levels of Crysis are like. There's tons of intense tactical action, but also lots of depth. We could probably replay the opening game levels over and over again, each time using different approaches and methods. If we had more time during our play session, we would have definitely spent a lot more time skulking around in the jungle, sneaking up on North Koreans and dispatching them quietly. As it was, we took a very aggressive, run-and-gun approach due to time limitations. Thankfully, though, with the game coming out in a matter of weeks, we'll have plenty of time soon enough to explore the many possibilities of Crysis.
Read full preview at:
www.gamespot.com
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