Auto Assault is a post-apocalyptic combat driving MMORPG that was released by NetDevil and NCSoft. The game aims to provide players with a unique combat system that promises high speed destruction in a massively multiplayer environment. Players choose from three races: Biomeks, Humans, and Mutants where they harness their skills while preparing to duke it out in the middle of the world at higher levels.
Most Anticipated of 2005, Best Online Multiplayer Game, Editors Choice, Best Gameplay. These are just a few of the lines that were all over the front pages of PC gaming magazines and websites after the E3 show of 2005. Everybody seemed to be excited about a game that promised to bring some new, fast-paced, combat driving to the market in the form of a massively multiplayer role-playing game.
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PC Advanced Warfighter advances on factory FunnyGames, April 19, 2006New edition of latest Ghost Recon game goes gold with original graphics engine, levels, PhysX card support.
Tom Clancy's Ghost Recon series is poised to return to the platform from which it came, as Ubisoft today announced that Advanced Warfighter for the PC has gone gold.
Though it bears the same name and general story as the Xbox 360 hit, Ghost Recon Advanced Warfighter for the PC has a number of distinct differences. It was developed by Swedish studio GRIN, for one, and features its own graphics engine. It also sports all-new levels, a strictly first-person perspective, and support for Aegia's new PhysX processor. The PlayStation 2 and Xbox versions of GRAW were also substantially different from the heavily hyped Xbox 360 edition and received substantially poorer reviews.
Read full story at:
www.gamespot.com
Review: S.T.A.L.K.E.R.: Shadow of Chernobyl. FunnyGames, April 10, 2007It's been over five years in the making and it's gotten pretty close to the top of a lot of lists of software that might never be released, but here it is: S.T.A.L.K.E.R.: Shadow of Chernobyl. This first person shooter, from Eastern European developer GSC Game World, promises a new kind of open-ended FPS gameplay where there are many different ways you can progress and lots of non-critical quests and tasks you can do before getting to the end of the game.
S.T.A.L.K.E.R. takes place in the future in the Zone, an area surrounding the melted down nuclear reactor at the Chernobyl power plant in Russia. You play a character who showed up with no memory and only a...
Read full review at:
www.atomicgamer.com
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