Auto Assault is a post-apocalyptic combat driving MMORPG that was released by NetDevil and NCSoft. The game aims to provide players with a unique combat system that promises high speed destruction in a massively multiplayer environment. Players choose from three races: Biomeks, Humans, and Mutants where they harness their skills while preparing to duke it out in the middle of the world at higher levels.
Most Anticipated of 2005, Best Online Multiplayer Game, Editors Choice, Best Gameplay. These are just a few of the lines that were all over the front pages of PC gaming magazines and websites after the E3 show of 2005. Everybody seemed to be excited about a game that promised to bring some new, fast-paced, combat driving to the market in the form of a massively multiplayer role-playing game.
More Funny Games News
PSP gets greatest game hits FunnyGames, July 26, 2006Sony's Greatest Hits program, where top-selling older game titles are rereleased with new packaging and a budget price tag, was officially introduced to the PlayStation Portable today. Effective immediately, five of Sony's first-party PSP games (Wipeout Pure, Twisted Metal: Head On, Ape Escape: On the Loose, ATV Offroad Fury: Blazin' Trails, and Hot Shots Golf: Open Tee) are available for a suggested retail price of $19.99.
While the first wave of game hits is limited to first-party games from around the time of the system's March 2005 launch, Sony has said that third-party games will achieve Greatest Hits status later this year. Specifically, Lumines, Untold Legends: Brotherhood of the Blade, Tony Hawk's Underground 2 Remix, Midnight Club 3: DUB Edition, and Star Wars Battlefront II are all due to go easier on gamers' wallets...
Read full story at:
www.gamespot.com
The Impact of Episodic Gaming FunnyGames, April 19, 2006GameDailyBiz has a piece up looking at what episodic content is, and what it means to the future of the games industry. From the article: "
Our age is one of aging. Mainstream gamers are now older on average than they have ever been. When you are single and unemployed, it is easy to play The Godfather for nine straight hours the day the game hits the shelf. When you are married, it becomes tougher. When you have kids, it might be impossible. It is difficult to slice some time for yourself. And in that slice, you have to carve a portion for gaming. It is no wonder casual games that require no more than 10 minutes to play continue to grow in popularity. This is why we are more likely to login to Call of Duty 2 on Xbox Live to play a quick five-minute Team Deathmatch and leave the Lobby."
Read full story at:
www.slashdot.org
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