Picture this: You're sitting in the park and your buddy sends you a message over the phone. She sent you a brand new racecar as a gift over Live Anywhere. It's one she built herself, but she encourages you to really make it your own. So as you sit in the park, you fiddle with your phone and are able to tweak the engine of your new racecar to match your specifications while you enjoy the sunshine...
...Forza Motorsports 2 is bigger and badder than the first game in many ways. There's a greater degree of customization available with over 300 cars to choose from. There's also a mega eleven person multiplayer available over Live. Don't forget the 360's new driving wheel, and Forza 2 will be the most realistic driving experience available for the next-gen.
More Funny Games News
50 worst videogame names ever FunnyGames, July 3, 2006From Dick Butkus to Hootie and the Blowfish to Lake Titicaca, bad names for games have been with us forever. But thanks to the inevitable collision of reclusive nerds, bizarre artists and painfully unhip marketing execs, the video game industry enjoys some of the worst game names of all.
The following game name list was compiled after hours of lively debate, pages of exhausting science and one actual geek fistfight. During this laborious process, we decided to set up a few basic rules:
1. All games must have been wide releases for legitimate, popular platforms.
2. We tried to avoid games heavy on the Engrish. Translation errors are just too easy.
3. So are educational games and ...
View the list at:
www.gamerevolution.com
Resident Evil 4 Review - Wii FunnyGames, July 9, 2007Resident Evil 4 was a spectacular game when it first came out, with amazing graphics for its mother system, the Nintendo Gamecube, contextually sensitive buttons and controls, and interactive cutscenes involving awesome knife fights, portentous plot points, and main-man Leon doing body shots off of hookers in Mexican hell-holes. Or at least, he's that consistently amazing...
...The game feels different in a lot of subtle little ways. For one thing, zombies' heads seem to pop more frequently. At first, I thought this was just a random adjustment, but it occurred to me that it was heavily related to the control scheme. The new pointer makes it impressively easy to catch zombie after zombie in the face with your crummy little pistol from quite a distance...
Read complete review at:
www.gamerevolution.com
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