... Rumor: The interview allegedly says that the Gran Turismo debut on the PlayStation 3 will come in two forms, one called Gran Turismo HD: Premium and one called Gran Turismo HD: Classic.
Premium will feature "the full graphics power of the PS3" and include 30 cars and two courses, with the option to buy more of each later. There will allegedly be one mode--a casual racing mode--that doesn't include the typical GT gameplay of winning races and acquiring cars and medals.
Classic will (racing fans brace yourself) come with no cars or courses and is basically the demo that was playable at the Electronic Entertainment Expo. According to the translation, 750 cars will be downloadable for...
More Funny Games News
Super Paper Mario Review FunnyGames, April 23, 2007The Paper Mario games are reminders that as far as we come with graphics and technology, the value of simple gameplay and a little heart has never changed. Even though it is shed most of its predecessors RPG elements, Super Paper Mario really shines as an end-all 2D platforming game - it breaks every kind of dimension, it is a classic world you can prod and spin and reshape.
Mario saving the universe is just one storyline; there are star-crossed lovers, backstabbers and best friends. Intelligent Systems has created a wonderful Mario world where our mute hero struggles with more self-absorbed morons than Goombas or Koopas. Merlon, Merlee and some of the other second-string characters from Paper Mario: The Thousand-Year Door return to guide you from 2D to 3D, from cretaceous worlds to outer space and back...
Read full preview at:
www.gamerevolution.com
Super Monkey Ball: Banana Blitz Wii version FunnyGames, July 8, 2006Super Monkey Ball: Banana Blitz > Sega's monkeys roll their way onto the Wii!
Sega rolled out a Wii version of Super Monkey Ball recently, and we had a chance to check out all of the monkey madness using the system's motion-sensing remote and nunchaku. There's not much that looks different in Super Monkey Ball: Banana Blitz, but its feel adds a new layer of fun when controlling AiAi and friends.
In the single-player puzzle demo, tilting the remote sent AiAi rolling in the corresponding direction. Slightly pointing the remote down rolled him forward, leaning it to the right or left initiated a turn, and adjusting it to the ceiling slowed him down and eventually sent him backwards. Anything but the slightest of hand movements would send AiAi off of the ...
Read full review:
www.ugo.com
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