Funny News: Call of Duty 3 game reviewed
November 27, 2006:
Call of Duty 3 game reviewed
...Call of Duty 3 is a World War II first person shooter game (played on Xbox 360) that takes place just about entirely in France shortly after D-Day. As you finish various battles in this game you'll swap around between the perspectives of four soldiers in the American, Canadian, Polish, and British armies. You'll come in contact with the French resistance, drive jeeps and tanks, and play...
...While CoD2 was one of the best-looking games during the Xbox 360's launch, it was obvious that the game wasn't really taking advantage of the power of Microsoft's powerhouse console. This time around we're getting new special effects and even more detailed physics, characters, and environments and even...
Read full Call of Duty 3 review at:
www.atomicgamer.com
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More Funny Games News
Dead Rising Review FunnyGames, August 14, 2006We finally got one. Finally. Yes, there is now a zombie video game in the stores that lives up to the classic zombie horror flicks. The developers at Capcom insist via a disclaimer on the front of Dead Rising's box that no, legendary horror filmmaker George A. Romero was not a part of this project, nor does this title have anything official to do with his seminal zombie movie Dawn of the Dead. Why even bother? Well, there are some very conspicuous similarities here: zombies in a mall, people getting eaten, that sort of thing. But if this game needs a disclaimer, then don't World of Warcraft developers Blizzard Entertainment need one disclaiming any perceived similarity to J.R.R. Tolkien's The Lord of the Rings? Or what about the hundreds of books, shows, movies, and games that borrow from popular culture? ...
Read full review at:
www.atomicgamer.com
Half-Life 2: Episode 1 Review FunnyGames, June 6, 2006If Duke Nukem Forever can teach us anything, it's that long development times are not always good for a game. The same can be said for the much-vaunted Valve and its ongoing vaporware, Team Fortress 2. It was with this in mind that Valve decided to go in a different direction than anyone else in the industry. Rather than spending three or four years working on 20-hour long epics, they would instead focus on episodic content. The games are shorter, to be sure, but the smaller scope and speedier development times allow them to put out quality titles once every six months, rather than once every few years.
Half Life 2: Episode 1 will set the bar for determining whether folks prefer their gaming ...
Read full story at:
www.ugo.com
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