was universally hailed as an innovative switch-up in gaming prior to its launch, and frustrated critics referred to it as a toy once they'd had a chance to see the depth of the title's gameplay. The design of the sequel,
, seems to be a deliberate response to the denouncements leveled at the original game. The result is a more traditional, less open-ended RTS with some identity issues. Despite that, being a god still has as much appeal as it did back in the days of Populous. Read on for impressions of Molyneux's marriage of Nintendogs and Age of Empire:
More Funny Games News
The Sims 2: Pets Impressions preview FunnyGames, August 7, 2006...If you're reading this, there's a good chance you're already familiar with The Sims game and its sequel, The Sims 2. Both games will let you take control of little computer people and their virtual lives, cooking and eating virtual meals, meeting and greeting virtual friends and making virtual trips to their tiny little bathrooms. The Sims 2 has expanded the original Sims game by adding a lot of new features, such as genetics, which lets you build up families of your little "sim" characters and have children who bear strong resemblances to their parents. Now, the world of The Sims 2 game will be expanded just below eye level with man's best friend (dogs), as well as man's fairly good acquaintances: aquarium fish, cats and hamsters...
Read full preview at:
www.gamespot.com
QuakeCon 2008: The Story of Rage FunnyGames, August 4, 2008At QuakeCon 2008, we got our first details on the story behind id's upcoming first-person action game. Id also showed off an extended version of the Rage trailer that debuted at E3 earlier this month that put a larger emphasis on driving and racing. But most of our new information came in an interview with id producer Tim Willits, who painted a somewhat clearer picture of a game heretofore described simply as a postapocalyptic shooting/driving hybrid. Rage is much more than that, he says...
...As seen in the many id Tech 5 demos and recent Rage trailers, driving will play a very large part in Rage. Over the course of the game, you'll accumulate several different vehicles that can be customized to your liking. In the latest trailer, we saw dune buggies racing on a desert track, armed with mounted Gatling guns and machine guns. Willits said these vehicles will become an extension of the player, so expect plenty of options for customization...>>
Read full story at:
www.gamespot.com
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