was universally hailed as an innovative switch-up in gaming prior to its launch, and frustrated critics referred to it as a toy once they'd had a chance to see the depth of the title's gameplay. The design of the sequel,
, seems to be a deliberate response to the denouncements leveled at the original game. The result is a more traditional, less open-ended RTS with some identity issues. Despite that, being a god still has as much appeal as it did back in the days of Populous. Read on for impressions of Molyneux's marriage of Nintendogs and Age of Empire:
More Funny Games News
Legend of Zelda: Twilight Princess reviewed FunnyGames, November 27, 2006Way back in 1987, a fat little boy (or possibly an elf) in a floppy green hat picked up his wooden sword, and went off to save
Princess Zelda. It was an enormous, revolutionary game that created the Action/RPG genre all by itself. I was only a lad myself at the time, but if I had been a video game critic back then I would have given it an...
...You must solve lots of classic Zelda style puzzles, lighting torches to open doors, burning spider webs that block your path, blowing up boulders with your bombs, shooting out the right bits with your bow, and using your chain shot to reach areas you couldn't before. Sound familiar? That's because it is, but it's still good fun, and
Twilight Princess Zelda maintains a respectable level of challenge, without ever being frustrating or getting you lost...
Read full Zelda Twilight Princess review at:
www.gamerevolution.com
Civilization IV rises FunnyGames, October 25, 2005Sid Meier's latest strategy-sim takes the series into full 3D for first time, adds new ways to manage a society.
2K Games today announced that it is bringing
Civilization IV to the unwashed masses--and to the washed masses, too. Starting tomorrow, masses of all manner will be able to buy the latest strategy sim from Sid Meier, as it is at this moment on its way to North American retailers (a European release is planned for November 4).
Where previous installments of the series won acclaim for letting players take a
civilization from the cradle to the grave (or world domination) through ugly warfare or uglier politics,
Civilization IV looks to ...
Read full story at:
www.gamespot.com
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